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Commit message (Expand)AuthorAge
* implement weird dijkstraLoek Le Blansch2024-10-24
* implement breadth-first search pathfindingLoek Le Blansch2024-10-24
* add XY struct for 2d points and offsetsLoek Le Blansch2024-10-23
* add pathfinding start/end selectionLoek Le Blansch2024-10-23
* finish collision checking implementationLoek Le Blansch2024-10-22
* refactor parser factoryLoek Le Blansch2024-10-22
* fix quad tree collision checkerLoek Le Blansch2024-10-21
* add ControlBooleanCommandLoek Le Blansch2024-10-21
* WIP quadtree visualization scaffoldingLoek Le Blansch2024-10-21
* fix command design patternLoek Le Blansch2024-10-18
* (2/2) renameLoek Le Blansch2024-10-18
* update class diagram + add empty time travel commandLoek Le Blansch2024-10-15
* implement tile poking commandLoek Le Blansch2024-10-15
* add artist visibility togglingLoek Le Blansch2024-10-15
* implement pause commandLoek Le Blansch2024-10-15
* move file loading command + try GUI file loading (still broken)Loek Le Blansch2024-10-15
* upgrade SDL2 -> SDL3Loek Le Blansch2024-10-14
* separate view and museum threadLoek Le Blansch2024-10-13
* deserialize and display artistsLoek Le Blansch2024-10-12
* begin visualizationLoek Le Blansch2024-10-12
* add placeholder tile behaviorsLoek Le Blansch2024-10-11
* rename File -> FileStrategyLoek Le Blansch2024-10-11
* fix color loadingLoek Le Blansch2024-10-10
* WIP color registering - going to bedLoek Le Blansch2024-10-10
* print CanvasLoek Le Blansch2024-10-10
* loading museum data kinda works now?Loek Le Blansch2024-10-09
* parse artists.csvLoek Le Blansch2024-10-09
* class diagram puml settingsLoek Le Blansch2024-10-02
* (no commit message)Loek Le Blansch2024-09-22
* WIPLoek Le Blansch2024-09-13