Commit message (Expand) | Author | Age | ||
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| | * | | | | | | | | rendering color working | heavydemon21 | 2024-12-02 | |
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| * | | | | | | | | removed gameLoop example | WBoerenkamps | 2024-11-25 | |
| * | | | | | | | | make format | WBoerenkamps | 2024-11-25 | |
| * | | | | | | | | merge | WBoerenkamps | 2024-11-24 | |
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| * | | | | | | | | added mouse and key event triggering | WBoerenkamps | 2024-11-18 | |
| * | | | | | | | | make format | WBoerenkamps | 2024-11-18 | |
| * | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-18 | |
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| * | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-16 | |
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| * | | | | | | | | | added eventManager reference to interfaces | WBoerenkamps | 2024-11-16 | |
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| * | | | | | | | | events example working | WBoerenkamps | 2024-11-15 | |
| * | | | | | | | | feedback | WBoerenkamps | 2024-11-15 | |
| * | | | | | | | | merge | WBoerenkamps | 2024-11-14 | |
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| * | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-13 | |
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| * | | | | | | | | | make format | WBoerenkamps | 2024-11-13 | |
| * | | | | | | | | | added keycodes | WBoerenkamps | 2024-11-13 | |
| * | | | | | | | | | moved get_instance | WBoerenkamps | 2024-11-13 | |
| * | | | | | | | | | tested channel and deactivating in function | WBoerenkamps | 2024-11-13 | |
| * | | | | | | | | | added some extra comments | WBoerenkamps | 2024-11-13 | |
| * | | | | | | | | | added activate/deactive to listeners and doxygen comments | WBoerenkamps | 2024-11-13 | |
| * | | | | | | | | | dispatch and queue working | WBoerenkamps | 2024-11-12 | |
| * | | | | | | | | | interfaces working but unsubscribe broken | WBoerenkamps | 2024-11-11 | |
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* | | | | | | | | | make format | heavydemon21 | 12 days | |
* | | | | | | | | | implemented feedback, cameraValues need better name? | heavydemon21 | 12 days | |
* | | | | | | | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ... | heavydemon21 | 13 days | |
* | | | | | | | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 14 days | |
* | | | | | | | | | making struct constructors | heavydemon21 | 14 days | |
* | | | | | | | | | tmp commit | heavydemon21 | 2024-12-02 | |
* | | | | | | | | | improved animator | heavydemon21 | 2024-11-30 | |
* | | | | | | | | | cleaner camera implementation | heavydemon21 | 2024-11-30 | |
* | | | | | | | | | zoomed viewport | heavydemon21 | 2024-11-30 | |
* | | | | | | | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 | |
* | | | | | | | | | working floating point black bars | heavydemon21 | 2024-11-29 | |
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* | | | | | | | | implemented loek feedback | heavydemon21 | 2024-11-28 | |
* | | | | | | | | make format | heavydemon21 | 2024-11-28 | |
* | | | | | | | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 | |
* | | | | | | | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 | |
* | | | | | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 | |
* | | | | | | | | removed shared_ptr from sprite | heavydemon21 | 2024-11-27 | |
* | | | | | | | | implemented feedback, removed width so that user only can set height. | heavydemon21 | 2024-11-27 | |
* | | | | | | | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 | |
* | | | | | | | | implemented all the feedback | heavydemon21 | 2024-11-26 | |
* | | | | | | | | make format | heavydemon21 | 2024-11-26 | |
* | | | | | | | | added window default config settings | heavydemon21 | 2024-11-26 | |
* | | | | | | | | adjusted vector2 to vec2 | heavydemon21 | 2024-11-26 | |
* | | | | | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-26 | |
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| * | | | | | | | Merge remote-tracking branch 'origin/master' into max/vector2 | max-001 | 2024-11-22 | |
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| | * | | | | | | | rendering particles in at the center point and not in the top left corner. | heavydemon21 | 2024-11-21 | |
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| * | | | | | | | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 | |
| * | | | | | | | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 | |
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* | | | | | | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 |