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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-27 11:08:50 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-27 11:08:50 +0100 |
commit | 72e605528ebe8347e1457358fe9025c215afe163 (patch) | |
tree | bd193e4805e7e600356f7d09a8971199cce8783b /src/example | |
parent | 3b433353a83c2436b69f73ca1048842d906b1147 (diff) |
implemented feedback, removed width so that user only can set height.
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/rendering_particle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 680c0ac..afa064d 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -35,10 +35,10 @@ int main(int argc, char * argv[]) { make_shared<Texture>("asset/texture/test_ap43.png"), color, FlipSettings{true, true}); test_sprite.order_in_layer = 5; - test_sprite.width = 259; test_sprite.height = 195; //game_object.add_component<Animator>(test_sprite, 4, 1, 0).active = true; + game_object.add_component<Animator>(test_sprite, 1, 1, 0).active = true; /* auto & test = game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ |