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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-14 13:44:33 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-14 13:44:33 +0100
commit22a3ba4d0773d6010704ec494a08f5d95f564a94 (patch)
treec1b9e15c852cc20777251b4cd514bc5650c9d18e /src/example
parentd6c48b5b955336f7e2832bae7b7eca4afdb02cc4 (diff)
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
merge
Diffstat (limited to 'src/example')
-rw-r--r--src/example/CMakeLists.txt1
-rw-r--r--src/example/particles.cpp43
-rw-r--r--src/example/rendering.cpp4
3 files changed, 47 insertions, 1 deletions
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt
index bf12ff3..ddb0262 100644
--- a/src/example/CMakeLists.txt
+++ b/src/example/CMakeLists.txt
@@ -29,5 +29,6 @@ add_example(db)
add_example(ecs)
add_example(scene_manager)
add_example(events)
+add_example(particles)
add_example(gameloop)
diff --git a/src/example/particles.cpp b/src/example/particles.cpp
new file mode 100644
index 0000000..6eab046
--- /dev/null
+++ b/src/example/particles.cpp
@@ -0,0 +1,43 @@
+#include <crepe/ComponentManager.h>
+#include <crepe/api/AssetManager.h>
+
+#include <crepe/Component.h>
+#include <crepe/api/Color.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/api/ParticleEmitter.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Sprite.h>
+#include <crepe/api/Texture.h>
+#include <crepe/api/Transform.h>
+
+using namespace crepe;
+using namespace std;
+
+int main(int argc, char * argv[]) {
+ GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0);
+ Color color(0, 0, 0, 0);
+ Sprite test_sprite = game_object.add_component<Sprite>(
+ make_shared<Texture>("../asset/texture/img.png"), color,
+ FlipSettings{true, true});
+ game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
+ .position = {0, 0},
+ .max_particles = 100,
+ .emission_rate = 0,
+ .min_speed = 0,
+ .max_speed = 0,
+ .min_angle = 0,
+ .max_angle = 0,
+ .begin_lifespan = 0,
+ .end_lifespan = 0,
+ .force_over_time = Vector2{0, 0},
+ .boundary{
+ .width = 0,
+ .height = 0,
+ .offset = Vector2{0, 0},
+ .reset_on_exit = false,
+ },
+ .sprite = test_sprite,
+ });
+
+ return 0;
+}
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
index e02f6a3..827ad07 100644
--- a/src/example/rendering.cpp
+++ b/src/example/rendering.cpp
@@ -34,7 +34,9 @@ int main() {
}
{
Color color(0, 0, 0, 0);
- obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true});
+ obj1.add_component<Sprite>(
+ make_shared<Texture>("../asset/texture/second.png"), color,
+ FlipSettings{true, true});
}
/*