Commit message (Collapse) | Author | Age | |
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* | Merge branch 'jaro/physics-system-improvement' into ↵ | JAROWMR | 2024-12-07 |
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| * | use fixed delta time | JAROWMR | 2024-12-07 |
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| * | fixed transform | JAROWMR | 2024-12-07 |
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* | | changed double to float | JAROWMR | 2024-12-07 |
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* | improved physics for AI | JAROWMR | 2024-12-07 |
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* | pulled AI | JAROWMR | 2024-12-07 |
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| * | Implemented path_follow | max-001 | 2024-12-06 |
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| * | Implemented flee and arrive behaviors | max-001 | 2024-12-06 |
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| * | Using Rigidbody from now on | max-001 | 2024-12-06 |
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| * | Make format | max-001 | 2024-12-06 |
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| * | Modified game loop | max-001 | 2024-12-06 |
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| * | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 |
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| * | | Added some explanation to Vector2 | max-001 | 2024-12-06 |
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| * | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-05 |
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| * | | | Implemeted seek behavior | max-001 | 2024-12-04 |
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| * | | | Increased gameloop time | max-001 | 2024-12-04 |
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| * | | | Extended Vector2 | max-001 | 2024-12-04 |
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| * | | | Setup some behaviors | max-001 | 2024-12-04 |
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| * | | | Added AI component | max-001 | 2024-12-04 |
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| * | | | Modified test and setup of AISystem | max-001 | 2024-12-04 |
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* | | | | nitpick #59 | Loek Le Blansch | 2024-12-06 |
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* | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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| * | | | | implemented feedback | heavydemon21 | 2024-12-06 |
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| * | | | | make format | heavydemon21 | 2024-12-06 |
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| * | | | | implemented final max feedback | heavydemon21 | 2024-12-06 |
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| * | | | | added animatorsystem update | heavydemon21 | 2024-12-06 |
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| * | | | | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | | | | make format | heavydemon21 | 2024-12-04 |
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| * | | | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 |
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| * | | | | make format | heavydemon21 | 2024-12-02 |
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| * | | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 |
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| * | | | | making struct constructors | heavydemon21 | 2024-12-02 |
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| * | | | | tmp commit | heavydemon21 | 2024-12-02 |
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| * | | | | comments i animator and sprite. added sprite indepentdent scale and angle | heavydemon21 | 2024-12-02 |
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| * | | | | make format | heavydemon21 | 2024-11-30 |
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| * | | | | improved animator | heavydemon21 | 2024-11-30 |
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| * | | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 |
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| * | | | | working floating point black bars | heavydemon21 | 2024-11-29 |
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* | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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| * | | | | | make format | JAROWMR | 2024-12-06 |
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| * | | | | | review feedback | JAROWMR | 2024-12-06 |
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| * | | | | merge with master and keypressed added to game | JAROWMR | 2024-12-05 |
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| * | | | | make format | JAROWMR | 2024-12-04 |
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| * | | | | added collision layers | JAROWMR | 2024-12-04 |
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| * | | | | make format | JAROWMR | 2024-12-04 |
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| * | | | | improved comments | JAROWMR | 2024-12-03 |
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| * | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 2024-12-03 |
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| * | | | | removed part of if | JAROWMR | 2024-12-03 |
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| * | | | | improved comments | JAROWMR | 2024-12-03 |
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| * | | | | changed some values because of feedback and merged from master | JAROWMR | 2024-12-02 |
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