Commit message (Expand) | Author | Age | |
---|---|---|---|
* | remove garbageHEADmaster | Loek Le Blansch | 2024-11-03 |
* | fix print | Loek Le Blansch | 2024-11-03 |
* | remove more pointers from frontend | Loek Le Blansch | 2024-11-03 |
* | more bug fixes | Loek Le Blansch | 2024-11-02 |
* | fix more bugs | Loek Le Blansch | 2024-11-02 |
* | cleanup | Loek Le Blansch | 2024-11-02 |
* | more fixes | Loek Le Blansch | 2024-11-02 |
* | implement dungeon generation | Loek Le Blansch | 2024-11-02 |
* | add some tests | Loek Le Blansch | 2024-11-02 |
* | more cleanup + add give command to test things | Loek Le Blansch | 2024-11-02 |
* | fix enemy creation | Loek Le Blansch | 2024-11-02 |
* | clean up code + implement teleport consumable | Loek Le Blansch | 2024-11-02 |
* | more cleanup | Loek Le Blansch | 2024-11-01 |
* | make ListIterator compatible with STL algorithm | Loek Le Blansch | 2024-11-01 |
* | WIP consumables | Loek Le Blansch | 2024-11-01 |
* | more small tweaks | Loek Le Blansch | 2024-11-01 |
* | test for memory leaks | Loek Le Blansch | 2024-11-01 |
* | implement leaderboard functionality | Loek Le Blansch | 2024-11-01 |
* | improve error message consistency | Loek Le Blansch | 2024-11-01 |
* | move Exception to backend | Loek Le Blansch | 2024-11-01 |
* | change flow architecture | Loek Le Blansch | 2024-11-01 |
* | small cleanup + checks | Loek Le Blansch | 2024-11-01 |
* | more WIP (move some Player things to backend) | Loek Le Blansch | 2024-11-01 |
* | more more more more WIP | Loek Le Blansch | 2024-10-31 |
* | more WIP | Loek Le Blansch | 2024-10-31 |
* | make ListIterator continue working on a changing list | Loek Le Blansch | 2024-10-31 |
* | implement put command | Loek Le Blansch | 2024-10-31 |
* | update view command | Loek Le Blansch | 2024-10-30 |
* | fix List::remove | Loek Le Blansch | 2024-10-30 |
* | add more containers and fix use after free | Loek Le Blansch | 2024-10-30 |
* | clean up duplicated code | Loek Le Blansch | 2024-10-30 |
* | print to backend | Loek Le Blansch | 2024-10-30 |
* | create backend string class | Loek Le Blansch | 2024-10-30 |
* | use C++-style memory management in List container | Loek Le Blansch | 2024-10-30 |
* | WIP battle the memory leaks | Loek Le Blansch | 2024-10-30 |
* | cmd_get complete | Loek Le Blansch | 2024-10-30 |
* | enemy loading kinda works | Loek Le Blansch | 2024-10-30 |
* | use string instead of argument vector for commands | Loek Le Blansch | 2024-10-30 |
* | generate dungeon kinda works | Loek Le Blansch | 2024-10-30 |
* | more more WIP | Loek Le Blansch | 2024-10-30 |
* | load objects kinda working, going to bed | Loek Le Blansch | 2024-10-30 |
* | WIP SQL gedoe | Loek Le Blansch | 2024-10-30 |
* | add todos | Loek Le Blansch | 2024-10-29 |
* | check | Loek Le Blansch | 2024-10-29 |
* | more WIP | Loek Le Blansch | 2024-10-29 |
* | implement movement | Loek Le Blansch | 2024-10-29 |
* | WIP load XML | Loek Le Blansch | 2024-10-29 |
* | split commands into separate files | Loek Le Blansch | 2024-10-29 |
* | more WIP (command handling moved to player) | Loek Le Blansch | 2024-10-29 |
* | implement transcript-style log | Loek Le Blansch | 2024-10-28 |