| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | remove garbageHEADmaster | Loek Le Blansch | 2024-11-03 |
| * | fix print | Loek Le Blansch | 2024-11-03 |
| * | remove more pointers from frontend | Loek Le Blansch | 2024-11-03 |
| * | more bug fixes | Loek Le Blansch | 2024-11-02 |
| * | fix more bugs | Loek Le Blansch | 2024-11-02 |
| * | cleanup | Loek Le Blansch | 2024-11-02 |
| * | more fixes | Loek Le Blansch | 2024-11-02 |
| * | implement dungeon generation | Loek Le Blansch | 2024-11-02 |
| * | add some tests | Loek Le Blansch | 2024-11-02 |
| * | more cleanup + add give command to test things | Loek Le Blansch | 2024-11-02 |
| * | fix enemy creation | Loek Le Blansch | 2024-11-02 |
| * | clean up code + implement teleport consumable | Loek Le Blansch | 2024-11-02 |
| * | more cleanup | Loek Le Blansch | 2024-11-01 |
| * | make ListIterator compatible with STL algorithm | Loek Le Blansch | 2024-11-01 |
| * | WIP consumables | Loek Le Blansch | 2024-11-01 |
| * | more small tweaks | Loek Le Blansch | 2024-11-01 |
| * | test for memory leaks | Loek Le Blansch | 2024-11-01 |
| * | implement leaderboard functionality | Loek Le Blansch | 2024-11-01 |
| * | improve error message consistency | Loek Le Blansch | 2024-11-01 |
| * | move Exception to backend | Loek Le Blansch | 2024-11-01 |
| * | change flow architecture | Loek Le Blansch | 2024-11-01 |
| * | small cleanup + checks | Loek Le Blansch | 2024-11-01 |
| * | more WIP (move some Player things to backend) | Loek Le Blansch | 2024-11-01 |
| * | more more more more WIP | Loek Le Blansch | 2024-10-31 |
| * | more WIP | Loek Le Blansch | 2024-10-31 |
| * | make ListIterator continue working on a changing list | Loek Le Blansch | 2024-10-31 |
| * | implement put command | Loek Le Blansch | 2024-10-31 |
| * | update view command | Loek Le Blansch | 2024-10-30 |
| * | fix List::remove | Loek Le Blansch | 2024-10-30 |
| * | add more containers and fix use after free | Loek Le Blansch | 2024-10-30 |
| * | clean up duplicated code | Loek Le Blansch | 2024-10-30 |
| * | print to backend | Loek Le Blansch | 2024-10-30 |
| * | create backend string class | Loek Le Blansch | 2024-10-30 |
| * | use C++-style memory management in List container | Loek Le Blansch | 2024-10-30 |
| * | WIP battle the memory leaks | Loek Le Blansch | 2024-10-30 |
| * | cmd_get complete | Loek Le Blansch | 2024-10-30 |
| * | enemy loading kinda works | Loek Le Blansch | 2024-10-30 |
| * | use string instead of argument vector for commands | Loek Le Blansch | 2024-10-30 |
| * | generate dungeon kinda works | Loek Le Blansch | 2024-10-30 |
| * | more more WIP | Loek Le Blansch | 2024-10-30 |
| * | load objects kinda working, going to bed | Loek Le Blansch | 2024-10-30 |
| * | WIP SQL gedoe | Loek Le Blansch | 2024-10-30 |
| * | add todos | Loek Le Blansch | 2024-10-29 |
| * | check | Loek Le Blansch | 2024-10-29 |
| * | more WIP | Loek Le Blansch | 2024-10-29 |
| * | implement movement | Loek Le Blansch | 2024-10-29 |
| * | WIP load XML | Loek Le Blansch | 2024-10-29 |
| * | split commands into separate files | Loek Le Blansch | 2024-10-29 |
| * | more WIP (command handling moved to player) | Loek Le Blansch | 2024-10-29 |
| * | implement transcript-style log | Loek Le Blansch | 2024-10-28 |