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* Make solar sensor hotkeys configurableRaphaël Zumer2019-12-18
* Add DoSavestate() function to GBACart_SolarSensorRaphaël Zumer2019-12-18
* Display solar sensor level changes on OSDRaphaël Zumer2019-12-10
* Properly pass through GBA GPIO writesRaphaël Zumer2019-12-10
* Hook up solar sensor control to the UIRaphaël Zumer2019-12-10
* Implement solar sensor processingRaphaël Zumer2019-12-10
* Add basic GBA GPIO support, solar sensor detectionRaphaël Zumer2019-12-10
* Rename SRAMFlash to SRAMFlashStateRaphaël Zumer2019-12-10
* Clarify comments and credit DeSmuME for Flash I/ORaphaël Zumer2019-12-10
* Fix GBA Flash read/writes and clean upRaphaël Zumer2019-12-09
* Implement GBA cartridge Flash reading and writingRaphaël Zumer2019-12-09
* Fix "é" character encoding in NDS.cppRaphaël Zumer2019-12-09
* Eject GBA cartridges on stop from the UIRaphaël Zumer2019-12-09
* Add a framework to support non-SRAM GBA savesRaphaël Zumer2019-12-09
* Remove unused Write function in NDSCartRaphaël Zumer2019-12-09
* Handle GBA cartridge SRAM writesRaphaël Zumer2019-12-08
* Reset GBA cartridge state when loading a new ROMRaphaël Zumer2019-12-08
* Keep GBA carts loaded when booting to firmwareRaphaël Zumer2019-12-08
* Hook up the GBA slot to the UIRaphaël Zumer2019-12-08
* Properly init/deinit the GBA slotRaphaël Zumer2019-12-08
* Add GBA cart model and allow reading from itRaphaël Zumer2019-12-08
* Fix GBA memory values on deselected CPURaphaël Zumer2019-12-08
* add warning against hacked firmware dumpsArisotura2019-11-08
* OpenGL: fix bug when rendering translucent polygons coming after shadow polyg...Arisotura2019-11-03
* fix remaining sprite y-coord bugs. fixes #531Arisotura2019-11-03
* fix sprite y-flipArisotura2019-11-03
* smarter CP15 PU region updates. disable some useless logging.Arisotura2019-10-21
* uuuh we should only do it once per scanlineArisotura2019-09-15
* well, here, OBJ X mosaic is done tooArisotura2019-09-15
* begin work on mosaicArisotura2019-09-15
* prevent capture-o-magic from freezing. also, make code more readable.Arisotura2019-09-14
* BLAHAHAHAHHHHArisotura2019-09-14
* HARK HARK HARK HARKArisotura2019-09-13
* guess who the idiot is who broke sprite extpalArisotura2019-09-05
* GPU2D: delay palette lookup for spritesArisotura2019-09-05
* deal with SPU FIFO overflow in a more pleasant mannerArisotura2019-09-04
* see, Arisotura, was it that hard?Arisotura2019-09-04
* blargArisotura2019-09-04
* fix bug with vsync checkboxStapleButter2019-09-01
* BAHAHAHAHHHAHARKKZKFKKSLFS-*~+¤Arisotura2019-09-01
* Merge pull request #505 from Zettymaster/masterArisotura2019-09-01
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| * Merge branch 'master' of https://github.com/Arisotura/melonDSLukas Wienke2019-08-19
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| * | add warning message if romlist.bin is not foundLukas Wienke2019-08-15
* | | Merge pull request #509 from Zapeth/masterArisotura2019-09-01
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| * | | Fix glib-compile-resources path issuesZapeth2019-08-28
| * | | Fix MinGW resource file compilation issuesZapeth2019-08-25
* | | | add VSync toggleArisotura2019-09-01
* | | | zerpArisotura2019-09-01
* | | | GPU2D: shape3 sprites are always 8x8Arisotura2019-09-01
* | | | more fixes to audio outputArisotura2019-09-01