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modified version of melonDS used for school/vsr
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src
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GPU3D_OpenGL.cpp
Commit message (
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Author
Age
*
use C++ style structs everywhere
RSDuck
2021-01-02
*
GL: don't break rendering order when translucent polygons contain opaque pixels.
Arisotura
2020-12-11
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GL: align uniform-buffer size to 16-byte boundary. atleast makes RenderDoc ha...
Arisotura
2020-12-11
*
fix edge indices count
RSDuck
2020-11-19
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use proper index buffers
RSDuck
2020-11-16
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* fix build error
Arisotura
2020-08-24
*
oops.
Arisotura
2020-08-24
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GL: hopefully finally fix the checkerboard issue
Arisotura
2020-08-20
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blarg
Arisotura
2020-08-20
*
GL: be more careful with framebuffer mappings. might fix issues.
Arisotura
2020-08-20
*
3D/GL: experimental attempt at reducing warping on quads, pentagons, etc...
Arisotura
2020-08-19
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3D/GL: make polygon generation code cleaner, add quicker codepath for triangl...
Arisotura
2020-08-19
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* rework GPU's settings interface, make it config-agnostic
Arisotura
2020-05-28
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make it hiDPI compliant (I hope)
Arisotura
2020-05-28
*
we don't need a GLShim.
Arisotura
2020-05-27
*
get the OpenGL renderer going.
Arisotura
2020-05-25
*
update copyright years
Arisotura
2020-02-14
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OpenGL: fix bug when rendering translucent polygons coming after shadow polyg...
Arisotura
2019-11-03
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HARK HARK HARK
Arisotura
2019-06-25
*
fix OGL renderer not working at all on some GPUs
RSDuck
2019-06-17
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fix bugs with line polygons
Arisotura
2019-06-12
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hack so that the GL renderer can render lines
Arisotura
2019-06-12
*
somewhat better edge marking
Arisotura
2019-06-12
*
fix more stupid shit. askzjkdsf
Arisotura
2019-06-09
*
fix fog alpha
Arisotura
2019-06-09
*
miserable, feeble little attempt at edge marking
Arisotura
2019-06-09
*
fix last bugs when changing video settings with no game loaded
Arisotura
2019-06-08
*
do binding of VS inputs and FS outputs before linking shader programs, as per...
Arisotura
2019-05-31
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* add needed libui functions under Windows, even if they don't do a whole lot
Arisotura
2019-05-31
*
try to fix fog consecutively to the Intel fix. still not perfect for whatever...
StapleButter
2019-05-31
*
OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers)
StapleButter
2019-05-30
*
simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in...
Arisotura
2019-05-25
*
also support alpha-only fog
Arisotura
2019-05-25
*
implement fog correctly
Arisotura
2019-05-25
*
feeble, miserable little attempt at emulating fog
Arisotura
2019-05-25
*
finish fixing shadows
Arisotura
2019-05-25
*
fix shadow bugs
Arisotura
2019-05-25
*
fix more bugs
Arisotura
2019-05-24
*
more code botching
Arisotura
2019-05-24
*
welp.
Arisotura
2019-05-21
*
remove reference to GL version 4.3 from filenames and namespaces
Arisotura
2019-05-20