aboutsummaryrefslogtreecommitdiff
path: root/src/GPU3D_OpenGL.cpp
diff options
context:
space:
mode:
authorArisotura <thetotalworm@gmail.com>2019-05-31 21:37:30 +0200
committerArisotura <thetotalworm@gmail.com>2019-05-31 21:37:30 +0200
commitf6814e02c02a0ad68af107e7605c08ee47de79f4 (patch)
tree5d58e46b78e3dbd319f4f8232ed7494dcf534c99 /src/GPU3D_OpenGL.cpp
parent65ccf2a71762433b0674b2b42e5a70f90d9e2c5a (diff)
* add needed libui functions under Windows, even if they don't do a whole lot
* fix ass-stupid fog bug
Diffstat (limited to 'src/GPU3D_OpenGL.cpp')
-rw-r--r--src/GPU3D_OpenGL.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/GPU3D_OpenGL.cpp b/src/GPU3D_OpenGL.cpp
index db2617c..95243d1 100644
--- a/src/GPU3D_OpenGL.cpp
+++ b/src/GPU3D_OpenGL.cpp
@@ -187,7 +187,7 @@ void SetupDefaultTexParams(GLuint tex)
bool Init()
{
GLint uni_id;
-
+
glEnable(GL_DEPTH_TEST);
glEnable(GL_STENCIL_TEST);
@@ -1043,9 +1043,6 @@ void RenderFrame()
{
if (RenderPolygonRAM[i]->Degenerate) continue;
- // zog.
- //if (RenderPolygonRAM[i]->YBottom <= 96 || RenderPolygonRAM[i]->YTop >= 144) continue;
-
SetupPolygon(&PolygonList[npolys], RenderPolygonRAM[i]);
if (firsttrans < 0 && RenderPolygonRAM[i]->Translucent)
firsttrans = npolys;