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authorArisotura <thetotalworm@gmail.com>2020-05-28 11:52:12 +0200
committerArisotura <thetotalworm@gmail.com>2020-05-28 11:52:12 +0200
commit0a68eb78039a7a27b16d389844beeebed139f864 (patch)
tree391c10a29dc89884e1b8cbd02b4657d6c9bb8cf5 /src/GPU3D_OpenGL.cpp
parente8849db78abe4db518c7f324323b88f478acc69a (diff)
make it hiDPI compliant (I hope)
also misc tweaks
Diffstat (limited to 'src/GPU3D_OpenGL.cpp')
-rw-r--r--src/GPU3D_OpenGL.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GPU3D_OpenGL.cpp b/src/GPU3D_OpenGL.cpp
index 74760e5..9a78504 100644
--- a/src/GPU3D_OpenGL.cpp
+++ b/src/GPU3D_OpenGL.cpp
@@ -1236,7 +1236,7 @@ void RenderFrame()
glBlitFramebuffer(0, 0, ScreenW, ScreenH, 0, 0, ScreenW/2, ScreenH/2, GL_COLOR_BUFFER_BIT, GL_LINEAR);
}
- glBindFramebuffer(GL_FRAMEBUFFER, FramebufferID[FrontBuffer]);
+ //glBindFramebuffer(GL_FRAMEBUFFER, FramebufferID[FrontBuffer]);
FrontBuffer = FrontBuffer ? 0 : 1;
}