Commit message (Collapse) | Author | Age | |
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* | merge with master and keypressed added to game | JAROWMR | 10 days |
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| * | make format | WBoerenkamps | 11 days |
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| * | loeks feedback changes | WBoerenkamps | 11 days |
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| * | make format | WBoerenkamps | 12 days |
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| * | example change | WBoerenkamps | 12 days |
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| * | check if camera position change button still works | WBoerenkamps | 12 days |
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| * | make format | WBoerenkamps | 12 days |
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| * | if button outside viewport fix | WBoerenkamps | 12 days |
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| * | button example | WBoerenkamps | 13 days |
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| * | Merge branch 'jaro/collision-system' into wouter/exampleGame | WBoerenkamps | 13 days |
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| * | | removed gameLoop example | WBoerenkamps | 2024-11-25 |
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| * | | make format | WBoerenkamps | 2024-11-25 |
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| * | | merge | WBoerenkamps | 2024-11-24 |
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| * | | | added mouse and key event triggering | WBoerenkamps | 2024-11-18 |
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| * | | | make format | WBoerenkamps | 2024-11-18 |
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| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-18 |
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| * \ \ \ | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-16 |
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| * | | | | | added eventManager reference to interfaces | WBoerenkamps | 2024-11-16 |
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* | | | | | | added collision layers to example and unit test | JAROWMR | 11 days |
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* | | | | | | make format | JAROWMR | 11 days |
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* | | | | | | improved comments | JAROWMR | 12 days |
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* | | | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 12 days |
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| * | | | | | rendering color working | heavydemon21 | 13 days |
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* | | | | | | removed part of if | JAROWMR | 12 days |
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* | | | | | | improved comments | JAROWMR | 12 days |
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* | | | | | | merge fix and review fix | JAROWMR | 13 days |
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* | | | | | | merge with master | JAROWMR | 2024-12-01 |
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| * | | | | | implemented loek feedback | heavydemon21 | 2024-11-28 |
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| * | | | | | make format | heavydemon21 | 2024-11-28 |
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| * | | | | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 |
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| * | | | | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 |
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| * | | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 |
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| * | | | | | removed shared_ptr from sprite | heavydemon21 | 2024-11-27 |
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| * | | | | | implemented feedback, removed width so that user only can set height. | heavydemon21 | 2024-11-27 |
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| * | | | | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 |
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| * | | | | | implemented all the feedback | heavydemon21 | 2024-11-26 |
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| * | | | | | make format | heavydemon21 | 2024-11-26 |
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| * | | | | | added window default config settings | heavydemon21 | 2024-11-26 |
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| * | | | | | adjusted vector2 to vec2 | heavydemon21 | 2024-11-26 |
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| * | | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-26 |
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| * | | | | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 |
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| * | | | | | make format | heavydemon21 | 2024-11-22 |
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| * | | | | | working moving camera, flip animations, resizing with animations, and black bars | heavydemon21 | 2024-11-22 |
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| * | | | | | working scaling image with scaling world to screen | heavydemon21 | 2024-11-22 |
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| * | | | | | working aspect ratio in world units. and add pillarboxing/letterboxing ↵ | heavydemon21 | 2024-11-22 |
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* | | | | | | Fixing PR | JAROWMR | 2024-11-23 |
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* | | | | | | added gravity to object | JAROWMR | 2024-11-22 |
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* | | | | | | refactored collision system | JAROWMR | 2024-11-22 |
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* | | | | | | script fix | JAROWMR | 2024-11-22 |
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* | | | | | | merge with master | JAROWMR | 2024-11-22 |
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