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| * | | | Adjusted rendering to make it work with newer system | heavydemon21 | 2024-11-11 | |
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* | | | `make format` | Loek Le Blansch | 2024-11-13 | |
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* | | | add doxygen + check const correctness | Loek Le Blansch | 2024-11-13 | |
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* | | | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 | |
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* | | ran make format | WBoerenkamps | 2024-11-11 | |
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* | | added gameloop example | WBoerenkamps | 2024-11-09 | |
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* | | cleanup code | WBoerenkamps | 2024-11-09 | |
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* | | changed variables | WBoerenkamps | 2024-11-09 | |
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* | `make format` | Loek Le Blansch | 2024-11-08 | |
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* | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-07 | |
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| * | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 | |
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| * | Make format | max-001 | 2024-11-07 | |
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| * | removed line in cmakelist | jaroWMR | 2024-11-07 | |
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| * | deleted old poc | jaroWMR | 2024-11-07 | |
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| * | remove sdlapp | jaroWMR | 2024-11-07 | |
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| * | added physics system | jaroWMR | 2024-11-07 | |
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| * | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 | |
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| * | no more singleton systems | Loek Le Blansch | 2024-11-07 | |
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| * | Made name and tag const | max-001 | 2024-11-07 | |
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| * | Made game_object_id const | max-001 | 2024-11-07 | |
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| * | Code style | max-001 | 2024-11-07 | |
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| * | Merge remote-tracking branch 'origin/master' into max/big-cleanup | max-001 | 2024-11-07 | |
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| | * | Improved test | max-001 | 2024-11-06 | |
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| | * | Renamed methods and replaced the queue with a simple string | max-001 | 2024-11-06 | |
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| | * | Merge remote-tracking branch 'origin/master' into max/scenes | max-001 | 2024-11-06 | |
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| | * | | Make format | max-001 | 2024-11-05 | |
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| | * | | Merge | max-001 | 2024-11-05 | |
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| | * | | Merge remote-tracking branch 'origin/max/gameobject' into max/scenes | max-001 | 2024-11-05 | |
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| | * | | | Added examples for the SceneManager | max-001 | 2024-11-05 | |
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| * | | | | Fixed includes in example folder | max-001 | 2024-11-07 | |
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| * | | | | Moved Matadata to api folder (because it may be used by the game programmer) | max-001 | 2024-11-06 | |
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| * | | | | Make format | max-001 | 2024-11-06 | |
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| * | | | | Added a missing include | max-001 | 2024-11-06 | |
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| * | | | merge #18 | Loek Le Blansch | 2024-11-05 | |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| | * | `make format` | Loek Le Blansch | 2024-11-05 | |
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| * | | Improved test by adding one Transform component too much | max-001 | 2024-11-05 | |
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| * | | Make format | max-001 | 2024-11-05 | |
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| * | | Improved test | max-001 | 2024-11-05 | |
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| * | | Improved test | max-001 | 2024-11-05 | |
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| * | | Added example | max-001 | 2024-11-05 | |
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| * | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 | |
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* | | | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-05 | |
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| * | | create facade folder | Loek Le Blansch | 2024-11-05 | |
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| * | | `make format` | Loek Le Blansch | 2024-11-05 | |
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| * | | remove util and api namespaces | Loek Le Blansch | 2024-11-05 | |
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| * | | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 | |
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| * | `make format` | Loek Le Blansch | 2024-11-03 | |
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* | | more WIP savemanager | Loek Le Blansch | 2024-11-03 | |
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* | | Merge branch 'master' into loek/savemgr | Loek Le Blansch | 2024-11-01 | |
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