index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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*
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
WBoerenkamps
2024-11-13
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Merge branch 'master' into niels/cleanup
Loek Le Blansch
2024-11-12
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ran make format
WBoerenkamps
2024-11-11
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added gameloop example
WBoerenkamps
2024-11-09
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cleanup code
WBoerenkamps
2024-11-09
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changed variables
WBoerenkamps
2024-11-09
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Adjusted rendering to make it work with newer system
heavydemon21
2024-11-11
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make format
WBoerenkamps
2024-11-13
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added keycodes
WBoerenkamps
2024-11-13
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moved get_instance
WBoerenkamps
2024-11-13
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tested channel and deactivating in function
WBoerenkamps
2024-11-13
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added some extra comments
WBoerenkamps
2024-11-13
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added activate/deactive to listeners and doxygen comments
WBoerenkamps
2024-11-13
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dispatch and queue working
WBoerenkamps
2024-11-12
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interfaces working but unsubscribe broken
WBoerenkamps
2024-11-11
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`make format`
Loek Le Blansch
2024-11-08
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merge `master` into `loek/savemgr`
Loek Le Blansch
2024-11-07
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merge #25 + nitpicking
Loek Le Blansch
2024-11-07
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Make format
max-001
2024-11-07
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removed line in cmakelist
jaroWMR
2024-11-07
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deleted old poc
jaroWMR
2024-11-07
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remove sdlapp
jaroWMR
2024-11-07
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added physics system
jaroWMR
2024-11-07
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update clang-tidy configuration
Loek Le Blansch
2024-11-07
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no more singleton systems
Loek Le Blansch
2024-11-07
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Made name and tag const
max-001
2024-11-07
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Made game_object_id const
max-001
2024-11-07
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Code style
max-001
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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Improved test
max-001
2024-11-06
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Renamed methods and replaced the queue with a simple string
max-001
2024-11-06
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Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-06
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Make format
max-001
2024-11-05
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Merge
max-001
2024-11-05
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Merge remote-tracking branch 'origin/max/gameobject' into max/scenes
max-001
2024-11-05
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Added examples for the SceneManager
max-001
2024-11-05
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Fixed includes in example folder
max-001
2024-11-07
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Moved Matadata to api folder (because it may be used by the game programmer)
max-001
2024-11-06
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Make format
max-001
2024-11-06
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Added a missing include
max-001
2024-11-06
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merge #18
Loek Le Blansch
2024-11-05
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Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
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`make format`
Loek Le Blansch
2024-11-05
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Improved test by adding one Transform component too much
max-001
2024-11-05
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Make format
max-001
2024-11-05
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Improved test
max-001
2024-11-05
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Improved test
max-001
2024-11-05
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Added example
max-001
2024-11-05
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Changed examples a bit to work with new GameObject class
max-001
2024-11-05
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merge `master` into `loek/savemgr`
loek/savemgr
Loek Le Blansch
2024-11-05
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