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* Added check to not walk if velocity is 0Max-0012 days
* Do not move player if x velocity is 0Max-0012 days
* Background paralax fix at boss fightMax-0012 days
* make formatheavydemon212 days
* added preset with nothingheavydemon212 days
* Merge branch 'master' into niels/gameheavydemon212 days
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| * `make format`Loek Le Blansch2 days
| * disable time changeJAROWMR2 days
| * Replaced ENTER by SPACEMax-0012 days
* | removed debugheavydemon212 days
* | Merge remote-tracking branch 'origin/loek/game' into niels/gameheavydemon212 days
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| * | merge w/ masterLoek Le Blansch2 days
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| * | `make format`Loek Le Blansch2 days
| * | tweak zapper spawning logicLoek Le Blansch2 days
| * | merge w/ masterLoek Le Blansch2 days
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* | \ \ Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/gameheavydemon212 days
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| * | | | removed pWBoerenkamps2 days
| * | | | queue addedWBoerenkamps2 days
* | | | | working scheduler and enemies and restheavydemon212 days
* | | | | Merge branch 'master' into niels/gameheavydemon212 days
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| * | | Merge pull request #113 from lonkaars/jaro/gameheavydemon212 days
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| | * | | `make format`jaro/gameLoek Le Blansch2 days
| | * | | removed enterJAROWMR2 days
| | * | | filled creditsJAROWMR2 days
| | * | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR2 days
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| | * | | added credit windowJAROWMR2 days
| | * | | updated preview and added credits buttonJAROWMR2 days
| | * | | added replay functionalityJAROWMR2 days
| * | | | Fixed end windowMax-0012 days
| * | | | Added shop itemsMax-0012 days
| * | | | Made shopMax-0012 days
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* | | | added camera stop boss fightheavydemon212 days
* | | | added boss fight, did not workheavydemon212 days
* | | | Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/gameheavydemon212 days
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| * | | | start of extra features and restored player functionsWBoerenkamps2 days
| * | | | removed iostreamWBoerenkamps2 days
| * | | | make formatWBoerenkamps2 days
| * | | | pooling fixWBoerenkamps2 days
| * | | | removed unwanted / removed linesWBoerenkamps2 days
| * | | | random better implementedWBoerenkamps2 days
| * | | | battlescript battle won workingWBoerenkamps2 days
| * | | | enemy sequence workingWBoerenkamps2 days
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2 days
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| * | | | enemy death workingWBoerenkamps2 days
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2 days
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| * \ \ \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps2 days
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| * | | | | | player bullet workingWBoerenkamps2 days
| * | | | | | enemy spawn working + enemy shootingWBoerenkamps3 days
| * | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAIWBoerenkamps4 days
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| * | | | | | | enemy poolingWBoerenkamps4 days