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Commit message (Collapse)AuthorAge
* Merge branch 'niels/game' of github.com:lonkaars/crepeLoek Le Blansch41 hours
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| * improved missile spawn locationheavydemon2142 hours
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* | fix zapper spawn rangeLoek Le Blansch41 hours
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* calm down playerLoek Le Blansch45 hours
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* Bug fix: Back button not vissibleMax-00146 hours
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* Fixed bug: Sprites less pixelyMax-00146 hours
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* Fixed bug WouterMax-00146 hours
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* Merge remote-tracking branch 'origin/master' into niels/gameheavydemon213 days
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| * Spawn more enemies when game is furtherMax-0013 days
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| * Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2Max-0013 days
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| | * Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps3 days
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| | * | balance changesWBoerenkamps3 days
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| | * | make formatWBoerenkamps3 days
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| | * | removed iostreamWBoerenkamps3 days
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| | * | animation working + removed bullet colliding with dead enemiesWBoerenkamps3 days
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| | * | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps3 days
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| | * | | added to config enemy_pool_maxWBoerenkamps3 days
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| | * | | balance changesWBoerenkamps3 days
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| | * | | changed bullet colorWBoerenkamps4 days
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| | * | | decreased bulletWBoerenkamps4 days
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| | * | | make formatWBoerenkamps4 days
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| | * | | cleanupWBoerenkamps4 days
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| | * | | enemy death workingWBoerenkamps4 days
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| | * | | make formatWBoerenkamps4 days
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| | * | | fixed some player featuresWBoerenkamps4 days
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| | * | | removed player spawn battleWBoerenkamps4 days
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| | * | | removed iostreamWBoerenkamps4 days
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| | * | | removed unnecesary config optionWBoerenkamps4 days
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| | * | | workers during normal sequence workingWBoerenkamps4 days
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* | | | | make formatheavydemon213 days
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* | | | | tiny adjustments for preview sceneheavydemon213 days
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* | | | | Merge branch 'master' into niels/gameheavydemon213 days
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| * | | | Bug fixesMax-0013 days
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| * | | | Implemented ShopMax-0013 days
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| * | | | Fixed ParalaxMax-0013 days
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* | | | added boundaries to preview sceneheavydemon213 days
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* | | | moved if statementheavydemon213 days
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* | | | missile solution, cannot find @max issueheavydemon213 days
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* | | Merge remote-tracking branch 'origin/master' into max/game2Max-0013 days
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| * | | make formatheavydemon213 days
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| * | | adjsuted includes so that it has <> and notheavydemon213 days
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| * | | Merge branch 'master' into niels/gameheavydemon213 days
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| * | | | alers scripts and quitscript with ESC keyheavydemon213 days
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* | | | Make formatMax-0013 days
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* | | | Fixed issue that Player is lifted up when any key is pressedMax-0013 days
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* | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR3 days
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| * | Modified wall fragments velocity of StartSubSceneMax-0013 days
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| * | improve player responsivenessLoek Le Blansch4 days
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* | added optional replay and added black backgroundJAROWMR3 days
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* | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR3 days
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