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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-11 12:19:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-11 12:19:01 +0100
commitb351a0d65629fee55d73fb291ae4c81e3b73447e (patch)
tree47c85a75f321239bf9f1414ca12706d843c4f827 /game
parentb4f5c3aed5c72dfb9ba9352c573691622b31d858 (diff)
calm down player
Diffstat (limited to 'game')
-rw-r--r--game/Config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/Config.h b/game/Config.h
index fc1a561..c819a4e 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -49,7 +49,7 @@ static constexpr const char * DISTANCE_RUN = "distance_run";
// Player config
static constexpr const char * PLAYER_NAME = "player";
static constexpr int PLAYER_SPEED = 7500; // In game units
-static constexpr float PLAYER_GRAVITY_SCALE = 3; // factor
+static constexpr float PLAYER_GRAVITY_SCALE = 2.2; // factor
static constexpr float PLAYER_HELP_KICK_SCALE = 0.2; // factor
static constexpr float PLAYER_HELP_KICK_MAX = 0.3; // factor