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authorlonkaars <loek@pipeframe.xyz>2023-03-13 20:04:54 +0100
committerlonkaars <loek@pipeframe.xyz>2023-03-13 20:04:54 +0100
commitbec47edeefed4d9a545ad0bfa43d7edee6379b03 (patch)
tree87935cfc33ffe66c296db2f246a2bbc16019cf40 /src/engine/entity.h
parent74ec145c5e44a51789e9117b1ae93dfd7be24d86 (diff)
parent5a747929ed2099755fb03c930ea68c77fda805b3 (diff)
merge `dev` into `ppu`
Diffstat (limited to 'src/engine/entity.h')
-rw-r--r--src/engine/entity.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/engine/entity.h b/src/engine/entity.h
new file mode 100644
index 0000000..f45dae2
--- /dev/null
+++ b/src/engine/entity.h
@@ -0,0 +1,57 @@
+#pragma once
+
+#include <stdint.h>
+#include <stdbool.h>
+
+#include "ppu/types.h"
+
+#include "engine/maths.h"
+
+typedef uint8_t hh_idx_t;
+
+typedef enum {
+ fire, ice, poison
+}hh_e_damage_t;
+
+typedef struct {
+ hh_s_ppu_loc_fam_entry fam; //screen
+ hh_idx_t frame0;
+ hh_idx_t palette;
+
+}hh_s_rendering;
+
+typedef struct {
+ int8_t hp;
+ int8_t dmg;
+ hh_e_damage_t dmg_type;
+ int8_t speed_x, speed_y;
+
+} hh_s_atributes;
+
+
+typedef struct {
+ vec2 pos, vel, vec;
+ bool is_grounded;
+ int8_t hp;
+ int8_t speed;
+ hh_s_rendering render;
+ //armor/block?
+}hh_entity;
+
+typedef struct {
+ hh_entity p;
+ hh_s_atributes atr;
+}hh_s_player;
+
+
+/// @brief detect for collision enity and eviroment
+/// @param pos1 position of environment tile to be checked
+/// @param pos2 position entity
+/// @return true if collision between enity and environment
+bool hh_collision(vec2 pos1, vec2 pos2);
+
+/// @brief solve collisions
+/// @param environment position
+/// @param entity position
+/// @return solved new entity position
+void hh_solve_collision(vec2 pos_environment, hh_entity* entity);