aboutsummaryrefslogtreecommitdiff
path: root/backend/Dungeon.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-01 16:03:53 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-01 16:03:53 +0100
commita7e84b60366c78b131d43157980fbe4c2df655e6 (patch)
tree391099bfd358e04c8ef38f33311f92b2cd607afe /backend/Dungeon.cpp
parent798948dbe6f012e194f053c4e862cf697f30b793 (diff)
small cleanup + checks
Diffstat (limited to 'backend/Dungeon.cpp')
-rw-r--r--backend/Dungeon.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/backend/Dungeon.cpp b/backend/Dungeon.cpp
index ad721b4..84f9c79 100644
--- a/backend/Dungeon.cpp
+++ b/backend/Dungeon.cpp
@@ -20,6 +20,7 @@ void Dungeon::update_attacks(ListRange<Enemy *> & enemies) {
lprtf(":: De vijand%s in je locatie vallen aan! ::\n", enemies.size() == 1 ? "" : "en");
RNG & rng = RNG::get();
for (Enemy * enemy : enemies) {
+ if (enemy->is_dead()) continue;
if (rng.rand_double() < enemy->get_attack()) continue;
unsigned damage = rng.rand_int(enemy->get_damage_min(), enemy->get_damage_max() + 1);
@@ -32,6 +33,7 @@ void Dungeon::update_movement() {
bool moved = false;
for (Location * location : this->locations) {
for (Enemy * enemy : location->get_enemies()) {
+ if (enemy->is_dead()) continue;
if (RNG::get().rand_double() < 0.5) continue;
if (!moved)