Commit message (Collapse) | Author | Age | ||
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| * | | allow allocating caller saved registers | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | currently system-v only | |||
| * | | rewrite JIT memory emulation | RSDuck | 2020-06-16 | |
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| * | | fix regression from last commit | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | also a small mistake with msr | |||
| * | | don't use param registers for ReadBanked/WriteBanked | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | should fix linux build | |||
| * | | fix build with JIT disabled and set default JIT maxblock size to 32 | RSDuck | 2020-06-16 | |
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| * | | hopefully fix stack handling for linux | RSDuck | 2020-06-16 | |
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| * | | implement msr and mrs for the x64 JIT | RSDuck | 2020-06-16 | |
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| * | | compile UMULLs and some fixes | RSDuck | 2020-06-16 | |
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| * | | implement block linking + some refactoring | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | currently only supported for x64 | |||
| * | | include more information in DataRegion | RSDuck | 2020-06-16 | |
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| * | | arm64 fix itcm invalidation and ldm^/stm^ | RSDuck | 2020-06-16 | |
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| * | | preparations for block linking | RSDuck | 2020-06-16 | |
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| * | | this mistake was phenomally stupid | RSDuck | 2020-06-16 | |
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| * | | the time of good commit names is long gone | RSDuck | 2020-06-16 | |
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| * | | git played a prank on me haha very funny | RSDuck | 2020-06-16 | |
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| * | | this it should work | RSDuck | 2020-06-16 | |
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| * | | fixup for aarch64 JIT | RSDuck | 2020-06-16 | |
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| * | | fix LDM usermode for aarch64 as well | RSDuck | 2020-06-16 | |
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| * | | re add error for unsupported JIT platforms | RSDuck | 2020-06-16 | |
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| * | | apply fixes for aarch64 linux by @nadiaholmquist | RSDuck | 2020-06-16 | |
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| * | | move ARM64 JIT backend here | RSDuck | 2020-06-16 | |
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| * | | remove debug leftovers | RSDuck | 2020-06-16 | |
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| * | | improve nop handling and proper behaviour for LDM^ | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | fixes dslinux | |||
| * | | disable literal optimations in DTCM | RSDuck | 2020-06-16 | |
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| * | | make savestates 100% compatible again | RSDuck | 2020-06-16 | |
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| * | | make literal optimisation more reliable | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | fixes spanish Pokemon HeartGold | |||
| * | | fix config key for jit literal optimisations | RSDuck | 2020-06-16 | |
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| * | | integrate changes from ARM64 backend and more | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White) | |||
| * | | decrease jit block cache address granularity | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | | | | | | | fixes Dragon Quest IX move code with side effects out of assert, fixes release build (thanks to m4wx for this one) also remove some leftovers of jit pipelining | |||
| * | | remove leftover debug code | RSDuck | 2020-06-16 | |
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| * | | new block cache and much more... | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses | |||
| * | | load register only if needed | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | - do thumb bl long merge in the first step - preparations for better branch jitting | |||
| * | | more fixes for flag optimisation | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | + small cycle counting optimisation | |||
| * | | remove debug printing | RSDuck | 2020-06-16 | |
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| * | | fixes for flag optimisation | RSDuck | 2020-06-16 | |
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| * | | optimise away unneeded flag sets | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | - especially useful for thumb code and larger max block sizes - can still be improved upon | |||
| * | | abandon pipelining on jit | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state. | |||
| * | | fix register alloc for half word loads | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | | | | fixes Mega Man Star Force 2 with cheat applied it probably used a pc relative load which were interpreted as branches | |||
| * | | remove unneeded dolphin code, C++11 static_assert | RSDuck | 2020-06-16 | |
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| * | | jit: fix RSC | RSDuck | 2020-06-16 | |
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| * | | remove debug printf | RSDuck | 2020-06-16 | |
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| * | | fix uninitialised memory mapping | RSDuck | 2020-06-16 | |
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| * | | jit: fix thumb hi reg alu and mcr halt | RSDuck | 2020-06-16 | |
| | | | | | | | | | | | | + mcr/mrc aren't always, msr_imm is never unk on ARM7 | |||
| * | | jit: decrease blockcache AddrMapping size for ARM9 | RSDuck | 2020-06-16 | |
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| * | | jit: fix misc static branch things | RSDuck | 2020-06-16 | |
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| * | | jit: LDM/STM keep proper stack alignment | RSDuck | 2020-06-16 | |
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| * | | jit: fix BLX_reg with rn=lr | RSDuck | 2020-06-16 | |
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| * | | jit: add compile option | RSDuck | 2020-06-16 | |
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| * | | jit: remove unnessary files from dolphin | RSDuck | 2020-06-16 | |
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| * | | jit: make everything configurable | RSDuck | 2020-06-16 | |
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