Commit message (Collapse) | Author | Age | ||
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| | * | | Display solar sensor level changes on OSD | Raphaël Zumer | 2019-12-10 | |
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| | * | | Properly pass through GBA GPIO writes | Raphaël Zumer | 2019-12-10 | |
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| | * | | Hook up solar sensor control to the UI | Raphaël Zumer | 2019-12-10 | |
| | | | | | | | | | | | | | | | | It uses hardcoded keypad left and right arrows. | |||
| | * | | Implement solar sensor processing | Raphaël Zumer | 2019-12-10 | |
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| | * | | Add basic GBA GPIO support, solar sensor detection | Raphaël Zumer | 2019-12-10 | |
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| | * | | Rename SRAMFlash to SRAMFlashState | Raphaël Zumer | 2019-12-10 | |
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| | * | | Clarify comments and credit DeSmuME for Flash I/O | Raphaël Zumer | 2019-12-10 | |
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| | * | | Fix GBA Flash read/writes and clean up | Raphaël Zumer | 2019-12-09 | |
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| | * | | Implement GBA cartridge Flash reading and writing | Raphaël Zumer | 2019-12-09 | |
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| | * | | Fix "é" character encoding in NDS.cpp | Raphaël Zumer | 2019-12-09 | |
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| | * | | Eject GBA cartridges on stop from the UI | Raphaël Zumer | 2019-12-09 | |
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| | * | | Add a framework to support non-SRAM GBA saves | Raphaël Zumer | 2019-12-09 | |
| | | | | | | | | | | | | | | | | | | | | The support is not yet there, but at least we should not read or write bogus data. | |||
| | * | | Remove unused Write function in NDSCart | Raphaël Zumer | 2019-12-09 | |
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| | * | | Handle GBA cartridge SRAM writes | Raphaël Zumer | 2019-12-08 | |
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| | * | | Reset GBA cartridge state when loading a new ROM | Raphaël Zumer | 2019-12-08 | |
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| | * | | Keep GBA carts loaded when booting to firmware | Raphaël Zumer | 2019-12-08 | |
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| | * | | Hook up the GBA slot to the UI | Raphaël Zumer | 2019-12-08 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A GBA cartridge may be loaded in the same way as a DS cartridge. If the extension of the selected file is "gba", it will be treated as a GBA file. The system boot logic is still centered around the DS cartridge, so loading a GBA file will not start or reset it. | |||
| | * | | Properly init/deinit the GBA slot | Raphaël Zumer | 2019-12-08 | |
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| | * | | Add GBA cart model and allow reading from it | Raphaël Zumer | 2019-12-08 | |
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| | * | | Fix GBA memory values on deselected CPU | Raphaël Zumer | 2019-12-08 | |
| | |/ | | | | | | | | | | | | | | | | | | | | | | Previously, the GBA memory was 0xFF-filled on both CPUs. However, GBATEK reports that the deselected CPU is 0x00-filled, and that some titles depend on this behavior to function properly. | |||
* | | | Merge commit '3984491ccec4630091bbb178c7c0b22aa4e5e937' into melonDSi | Arisotura | 2020-05-30 | |
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| * | | * prevent potential race condition while changing window title | Arisotura | 2019-12-30 | |
| |/ | | | | | | | | | | | * cap framerate at 1000FPS fixes #547 | |||
* | | merge moar | Arisotura | 2020-05-30 | |
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| * | add warning against hacked firmware dumps | Arisotura | 2019-11-08 | |
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| * | OpenGL: fix bug when rendering translucent polygons coming after shadow ↵ | Arisotura | 2019-11-03 | |
| | | | | | | | | polygons, against a zero-alpha clear-plane (would use wrong shader, resulting in broken transparency) | |||
| * | fix remaining sprite y-coord bugs. fixes #531 | Arisotura | 2019-11-03 | |
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| * | fix sprite y-flip | Arisotura | 2019-11-03 | |
| | | | | | | | | also, meaningless shenanigans | |||
| * | smarter CP15 PU region updates. disable some useless logging. | Arisotura | 2019-10-21 | |
| | | | | | | | | fixes #528 | |||
* | | sadadssa | Arisotura | 2020-05-30 | |
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| * | uuuh we should only do it once per scanline | Arisotura | 2019-09-15 | |
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| * | well, here, OBJ X mosaic is done too | Arisotura | 2019-09-15 | |
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| * | begin work on mosaic | Arisotura | 2019-09-15 | |
| | | | | | | | | OBJ Y mosaic emulated correctly, there's atleast that. | |||
| * | prevent capture-o-magic from freezing. also, make code more readable. | Arisotura | 2019-09-14 | |
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| * | BLAHAHAHAHHHH | Arisotura | 2019-09-14 | |
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| * | HARK HARK HARK HARK | Arisotura | 2019-09-13 | |
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| * | guess who the idiot is who broke sprite extpal | Arisotura | 2019-09-05 | |
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| * | GPU2D: delay palette lookup for sprites | Arisotura | 2019-09-05 | |
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* | | begin renovating melonDSi | Arisotura | 2020-05-30 | |
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| * | deal with SPU FIFO overflow in a more pleasant manner | Arisotura | 2019-09-04 | |
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| * | see, Arisotura, was it that hard? | Arisotura | 2019-09-04 | |
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| * | blarg | Arisotura | 2019-09-04 | |
| | | | | | | | | here, have code | |||
| * | fix bug with vsync checkbox | StapleButter | 2019-09-01 | |
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| * | BAHAHAHAHHHAHARKKZKFKKSLFS-*~+¤ | Arisotura | 2019-09-01 | |
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| * | Merge pull request #505 from Zettymaster/master | Arisotura | 2019-09-01 | |
| |\ | | | | | | | Add warning message if romlist.bin is not found | |||
| | * | Merge branch 'master' of https://github.com/Arisotura/melonDS | Lukas Wienke | 2019-08-19 | |
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| | * | | add warning message if romlist.bin is not found | Lukas Wienke | 2019-08-15 | |
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| * | | | Merge pull request #509 from Zapeth/master | Arisotura | 2019-09-01 | |
| |\ \ \ | | | | | | | | | | | Fix cmake resource file compilation issues | |||
| | * | | | Fix glib-compile-resources path issues | Zapeth | 2019-08-28 | |
| | | | | | | | | | | | | | | | | | | | | Apparently double quotes are not stripped away for assigned arguments when parsing, which causes isses for paths that include spaces. | |||
| | * | | | Fix MinGW resource file compilation issues | Zapeth | 2019-08-25 | |
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| * | | | | add VSync toggle | Arisotura | 2019-09-01 | |
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