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melonDS
master
modified version of melonDS used for school/vsr
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path:
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src
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libui_sdl
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main.cpp
Commit message (
Expand
)
Author
Age
*
add setting for showing/hiding OSD
Arisotura
2019-06-12
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add pause/reset hotkeys
Arisotura
2019-06-12
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rework input/hotkey code to suck less, implement the new features
Arisotura
2019-06-12
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fix bugs, make it more responsive
Arisotura
2019-06-11
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add ability to map joystick axes, too
Arisotura
2019-06-11
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begin work on multiple joystick support
Arisotura
2019-06-11
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add some OSD messages. prepare shit.
Arisotura
2019-06-11
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fix ass-stupid bug in CP15 PU region setup
Arisotura
2019-06-10
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fix more stupid shit. askzjkdsf
Arisotura
2019-06-09
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fix last bugs when changing video settings with no game loaded
Arisotura
2019-06-08
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Merge branch 'master' into fast-forward-hotkey
Arisotura
2019-06-04
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\
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use OSD for some actual purposes
Arisotura
2019-06-03
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take the OSD shito somewhere
Arisotura
2019-06-03
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more work on OSD
Arisotura
2019-06-03
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fix bugs when changing 3D renderer with no game loaded
Arisotura
2019-06-02
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lay base for OSD
Arisotura
2019-06-02
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do binding of VS inputs and FS outputs before linking shader programs, as per...
Arisotura
2019-05-31
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blarg
StapleButter
2019-05-31
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GL: don't draw the screens when nothing is running
StapleButter
2019-05-31
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fix the whole mutex shito
StapleButter
2019-05-31
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fix potential crash when switching video output methods
StapleButter
2019-05-31
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try to fix fog consecutively to the Intel fix. still not perfect for whatever...
StapleButter
2019-05-31
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clean up code, attempt at shit
StapleButter
2019-05-31
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fix cleanup of libui objects when closing melonDS
StapleButter
2019-05-30
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Linux: start getting somewhere with the whole OpenGL shito
StapleButter
2019-05-28
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close any opened dialogs when closing the main window
Arisotura
2019-05-25
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Merge branch 'blackmagic'
Arisotura
2019-05-25
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\
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fix possible crash
Arisotura
2019-05-25
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finalize the GL/software switch
Arisotura
2019-05-25
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simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in...
Arisotura
2019-05-25
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of course
Arisotura
2019-05-24
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fix more bugs
Arisotura
2019-05-24
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getting somewhere??
Arisotura
2019-05-24
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more code botching
Arisotura
2019-05-24
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add API for getting/setting window size
Arisotura
2019-05-23
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botch the code
Arisotura
2019-05-23
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welp.
Arisotura
2019-05-21
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modify libui GL support so that it will be compatible with GTK
Arisotura
2019-05-21
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burp
Arisotura
2019-05-20
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also, do master brightness
Arisotura
2019-05-18
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make screen shaders work with OpenGL 3.1
Arisotura
2019-05-17
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BAHAHAHHHH
Arisotura
2019-05-16
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BAHAHAHAHAHAHAHAA
Arisotura
2019-05-16
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Arisotura is a fucking derp
Arisotura
2019-05-16
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make GL renderer able to coexist with GL screen drawing
Arisotura
2019-05-16
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don't hardcode screen sizes
Arisotura
2019-05-16
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preliminary, shitty, code for drawing the main window with OpenGL
Arisotura
2019-05-16
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begin butchering uiArea
Arisotura
2019-05-15
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resolution switch somewhat functional
Arisotura
2019-05-12
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don't scale the screen gap
Arisotura
2019-05-12
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