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path: root/src/libui_sdl/libui
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* Fix MinGW resource file compilation issuesZapeth2019-08-25
* libui/windows: backport fix for #471Arisotura2019-06-25
* OpenGL: disable vsync, atleast under WindowsArisotura2019-06-20
* more work on OSDArisotura2019-06-03
* also, properly delete glarea framebuffers on exitStapleButter2019-05-30
* Linux: fix uiGLGetProcAddress()StapleButter2019-06-01
* * add needed libui functions under Windows, even if they don't do a whole lotArisotura2019-05-31
* fix the whole mutex shitoStapleButter2019-05-31
* try to fix fog consecutively to the Intel fix. still not perfect for whatever...StapleButter2019-05-31
* attempt at fixing THE FLICKERING without making everything shitty. also, clea...StapleButter2019-05-31
* clean up code, attempt at shitStapleButter2019-05-31
* fix cleanup of libui objects when closing melonDSStapleButter2019-05-30
* Linux: start getting somewhere with the whole OpenGL shitoStapleButter2019-05-28
* apply tgsm's changes (see PR #411 )PoroCYon2019-05-26
* 'port' libui GL stuff to LinuxPoroCYon2019-05-26
* Merge branch 'blackmagic'Arisotura2019-05-25
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| * add API for getting/setting window sizeArisotura2019-05-23
| * modify libui GL support so that it will be compatible with GTKArisotura2019-05-21
| * preliminary, shitty, code for drawing the main window with OpenGLArisotura2019-05-16
| * botch GL support.Arisotura2019-05-15
| * begin butchering uiAreaArisotura2019-05-15
| * glörgArisotura2019-04-01
| * * move GL init to main threadArisotura2019-04-01
| * first attempt at thingsArisotura2019-04-01
| * adding that file might be good, tooArisotura2019-03-31
| * * add some GL base to libui (only for Windows for now)Arisotura2019-03-31
| * draft API for OpenGL shito in libuiArisotura2019-03-31
* | Fix all -Wwrite-strings warningsCameron Cawley2019-05-04
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* also, update copyright nameArisotura2019-01-22
* Use workaround for GCC incompatibilities with MSVC aggregate returnsZapeth2019-01-06
* make it also be a thing under WindowsStapleButter2018-12-30
* libui/gtk: center windowsStapleButter2018-12-30
* libui/gtk: add functions to uiWindow for setting/getting minimized/maximized ...StapleButter2018-12-30
* libui/windows: some work on hiDPI shitStapleButter2018-12-21
* attempting to fix some potential input dialog crashesStapleButter2018-12-15
* libui/gtk: make uiWindowSetFocus() actually workStapleButter2018-12-14
* libui/GTK: remember directory in which the latest loaded ROM was, point file ...StapleButter2018-12-14
* add hotkey config values.StapleButter2018-12-14
* libui/windows: cache ideal size for uiButton.StapleButter2018-12-14
* remove trainwrecky code that caused issues now.StapleButter2018-10-26
* finally come up with a (crummy) solution for those fucking shitty submenusStapleButter2018-10-26
* until we actually get somewhere with the menu crap... fix potential crashes w...StapleButter2018-10-26
* fix GTK menus asploding upon exit. hopefully. fuck this codeStapleButter2018-10-26
* libui/windows: don't explode if setWindowText() fails. fixes random crash whe...StapleButter2017-12-17
* gtk: add iconStapleButter2017-12-16
* windows: add iconStapleButter2017-12-16
* add option to toggle filteringStapleButter2017-12-07
* libui: add parameter to uiDrawBitmapDraw() to specify filteringStapleButter2017-12-07
* libui/GTK: properly clean up menus, so it doesn't crash upon exitStapleButter2017-12-05
* libui/GTK: add area BG color supportStapleButter2017-12-05