aboutsummaryrefslogtreecommitdiff
path: root/src/libui_sdl/libui
diff options
context:
space:
mode:
authorArisotura <thetotalworm@gmail.com>2019-05-31 21:37:30 +0200
committerArisotura <thetotalworm@gmail.com>2019-05-31 21:37:30 +0200
commitf6814e02c02a0ad68af107e7605c08ee47de79f4 (patch)
tree5d58e46b78e3dbd319f4f8232ed7494dcf534c99 /src/libui_sdl/libui
parent65ccf2a71762433b0674b2b42e5a70f90d9e2c5a (diff)
* add needed libui functions under Windows, even if they don't do a whole lot
* fix ass-stupid fog bug
Diffstat (limited to 'src/libui_sdl/libui')
-rw-r--r--src/libui_sdl/libui/windows/gl.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/libui_sdl/libui/windows/gl.cpp b/src/libui_sdl/libui/windows/gl.cpp
index 1e3732c..c621721 100644
--- a/src/libui_sdl/libui/windows/gl.cpp
+++ b/src/libui_sdl/libui/windows/gl.cpp
@@ -135,8 +135,27 @@ void *uiGLGetProcAddress(const char* proc)
return (void*)wglGetProcAddress(proc);
}
+void uiGLBegin(uiGLContext* ctx)
+{
+}
+
+void uiGLEnd(uiGLContext* ctx)
+{
+}
+
void uiGLSwapBuffers(uiGLContext* ctx)
{
if (ctx == NULL) return;
SwapBuffers(ctx->dc);
}
+
+int uiGLGetFramebuffer(uiGLContext* ctx)
+{
+ return 0;
+}
+
+float uiGLGetFramebufferScale(uiGLContext* ctx)
+{
+ // TODO
+ return 1;
+}