Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Clean up the 3D renderer for enhanced flexibility (#1895) | Jesse Talavera-Greenberg | 2023-11-29 |
* | Move all core types into namespaces (#1886) | Jesse Talavera-Greenberg | 2023-11-25 |
* | Refactor the GPU to be object-oriented (#1873) | Jesse Talavera-Greenberg | 2023-11-09 |
* | update copyright years | Arisotura | 2023-11-04 |
* | Make sprite mosaic (more) accurate (#1687) | Mireille | 2023-08-27 |
* | master brightness has different biases (are you serious, Nintendo) | Arisotura | 2022-04-08 |
* | update copyright headers | Arisotura | 2022-01-09 |
* | update copyright year and add missing GPL headers | RSDuck | 2021-03-12 |
* | separate GPU2D registers and renderer | RSDuck | 2021-02-27 |
* | Allow for a more modular renderer backends (#990) | Wunk | 2021-02-09 |