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melonDS
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modified version of melonDS used for school/vsr
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CP15.cpp
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Author
Age
*
reconcile DSi and JIT, fastmem for x64 and Windows
RSDuck
2020-06-30
*
first steps in bringing over the JIT refactor/fastmem
RSDuck
2020-06-16
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rewrite JIT memory emulation
RSDuck
2020-06-16
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fix build with JIT disabled and set default JIT maxblock size to 32
RSDuck
2020-06-16
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include more information in DataRegion
RSDuck
2020-06-16
*
new block cache and much more...
RSDuck
2020-06-16
*
remove debug printf
RSDuck
2020-06-16
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fix uninitialised memory mapping
RSDuck
2020-06-16
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jit: add compile option
RSDuck
2020-06-16
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JIT: base
RSDuck
2020-06-16
*
make it able to switch between DS and DSi modes
Arisotura
2020-06-01
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Merge commit '4b57416552ec2fa95216e2b044559f215723bf70' into melonDSi
Arisotura
2020-05-30
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*
update copyright years
Arisotura
2020-02-14
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merge moar
Arisotura
2020-05-30
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*
smarter CP15 PU region updates. disable some useless logging.
Arisotura
2019-10-21
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melonDSi: skeleton in place
Arisotura
2019-06-15
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fix ass-stupid bug in CP15 PU region setup
Arisotura
2019-06-10
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also, update copyright name
Arisotura
2019-01-22
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blarg. setting it to 4 breaks Millionaire
Arisotura
2019-01-22
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tweak cached memory timings.
StapleButter
2019-01-18
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redesign main emu loop to use timestamps instead of being a trainwreck
StapleButter
2019-01-05
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add PoC ARM9 instruction cache logic. not actually in use, but it's there as ...
StapleButter
2019-01-04
*
avoid potential crash with EmuDirectory if we somehow got no argv or an empty...
StapleButter
2018-12-16
*
add missing shit to savestates. bump the version up.
StapleButter
2018-12-11
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more sensible cache timings
StapleButter
2018-12-11
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Mario&Sonic doesn't like it when its code is running too fast; dual-screen-3D...
StapleButter
2018-12-11
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add back faster prefetch for ARM9
StapleButter
2018-12-11
*
change where audio/joystick are inited, attempting to fix potential COM initi...
StapleButter
2018-12-11
*
make it fasterer
StapleButter
2018-12-09
*
take it somewhere.
StapleButter
2018-12-09
*
make this other branch where we're going to actually make it usable
StapleButter
2018-12-08
*
begin PU work
StapleButter
2018-12-04
*
begin work on general timing renovation. way shitty because it behaves as if ...
StapleButter
2018-12-04
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3D: keep the rasterizer from accidentally going out of bounds when given very...
StapleButter
2018-11-04
*
savestate shito: fix compile errors.
StapleButter
2018-10-18
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start implementing actual shito
StapleButter
2018-09-15
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fixor copyright years.
StapleButter
2018-09-15
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* delay 3D rendering a bit (fixes Monster Trucks flickering)
StapleButter
2017-05-27
*
reorganize repo, move shit around
StapleButter
2017-03-16