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path: root/src/CMakeLists.txt
Commit message (Expand)AuthorAge
* Resolve or silence some warnings (#1905)Jesse Talavera2023-12-28
* Support emulating R4 Revolution/M3DS Simply cartridges. (#1854)Adrian Siekierka2023-12-15
* Refactor how save data (including SD cards) is initialized (#1898)Jesse Talavera2023-12-04
* Slight polish to DMA (#1856)Jesse Talavera-Greenberg2023-10-24
* GDB stub (#1583)PoroCYon2023-10-22
* Refactor DSi_NAND (#1844)Jesse Talavera-Greenberg2023-10-11
* Refactor the core's handling of firmware and BIOS images to rely less on the ...Jesse Talavera-Greenberg2023-09-18
* Make linking librt conditional on it containing shm_openJesse Talavera-Greenberg2023-07-08
* Split the cart parsing and loading steps (#1707)Jesse Talavera-Greenberg2023-06-30
* fix JIT profiling with VTuneRSDuck2023-04-13
* No more context mess (#1531)RSDuck2022-10-17
* Work around a really strange issue when building teakra with -O0 on WindowsNadia Holmquist Pedersen2022-10-12
* Modernize CMake build system (#1434)Nadia Holmquist Pedersen2022-05-21
* Custom path support (#1333)Arisotura2022-01-07
* don't link rt when oglrenderer disabled on appleCharlene Campbell2021-12-29
* finally decouple Config from the core. baahhahahahahArisotura2021-11-18
* DLDI/SD folder-sync apparatus (#1251)Arisotura2021-10-28
* Fallback to FreeBIOS when BIOS files are not found. (v2) (#1174)Adrian Siekierka2021-10-02
* DMA timing renovation (#1207)Arisotura2021-08-31
* having fun with fatfs (#1189)Arisotura2021-08-24
* add support for JIT profiling with VTuneRSDuck2021-07-24
* Add PoroCYon's DSP code. (#1123)purringChaos2021-06-06
* macOS-related CMake cleanupsNadia Holmquist Pedersen2021-05-02
* Allow for a more modular renderer backends (#990)Wunk2021-02-09
* Use libepoxy to load in OpenGL functions (#960)WaluigiWare642021-01-26
* Add FreeBSD support (#939)WaluigiWare642021-01-22
* Also include Homebrew on ARM64 Mac location in CMake (#938)WaluigiWare642021-01-11
* Improved SRAM performance (#925)Kimmy Andersson2021-01-09
* change cmake file as wellRSDuck2020-12-07
* lay base for multiple GPU2D backendsRSDuck2020-12-06
* Rename jit linkage asm files (#836)webgeek12342020-12-01
* Add support for macOS (#771)WaluigiWare642020-11-29
* make OpenGL renderer a build optionRSDuck2020-10-01
* actually add DLDI. bahahahhhArisotura2020-09-03
* add AR code file parser and shitArisotura2020-08-13
* Make it buildable on aarch64RSDuck2020-07-23
* first steps in bringing over the JIT refactor/fastmemRSDuck2020-06-16
* Merge branch 'generic_jit' of https://github.com/Arisotura/melonDS into gener...RSDuck2020-06-16
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| * fix build with JIT disabled and set default JIT maxblock size to 32RSDuck2020-06-16
| * implement block linking + some refactoringRSDuck2020-06-16
| * this mistake was phenomally stupidRSDuck2020-06-16
| * move ARM64 JIT backend hereRSDuck2020-06-16
| * jit: add compile optionRSDuck2020-06-16
| * jit: branch instructionsRSDuck2020-06-16
| * JIT: compilation of word load and storeRSDuck2020-06-16
| * JIT: implemented most ALU instructionsRSDuck2020-06-16
| * JIT: baseRSDuck2020-06-16
| * Merge remote-tracking branch 'remotes/origin/master' into melonDSiArisotura2020-05-30
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| | * embed romlist.binArisotura2020-05-30
| | * get the OpenGL renderer going.Arisotura2020-05-25