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melonDS
master
modified version of melonDS used for school/vsr
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Merge branch 'master' into fast-forward-hotkey
Arisotura
2019-06-04
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add support for setting key mappings to none
Arisotura
2019-06-04
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use OSD for some actual purposes
Arisotura
2019-06-03
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take the OSD shito somewhere
Arisotura
2019-06-03
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more work on OSD
Arisotura
2019-06-03
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fix some shito
Arisotura
2019-06-02
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I guess adding font.h can't hurt
Arisotura
2019-06-02
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fix bugs when changing 3D renderer with no game loaded
Arisotura
2019-06-02
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fix potential crash when running the software renderer (oops)
Arisotura
2019-06-02
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lay base for OSD
Arisotura
2019-06-02
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OpenGL: fix cases of layers/sprites blending over the 3D layer
Arisotura
2019-06-01
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use regular slash instead of backslash in config file name. fixes #413
Arisotura
2019-06-01
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do binding of VS inputs and FS outputs before linking shader programs, as per...
Arisotura
2019-05-31
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also, properly delete glarea framebuffers on exit
StapleButter
2019-05-30
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Linux: fix uiGLGetProcAddress()
StapleButter
2019-06-01
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add LTO to Release build under Codeblocks
Arisotura
2019-05-31
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BAHAHAHAHAHHAHHHHH-~*+
Arisotura
2019-05-31
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* add needed libui functions under Windows, even if they don't do a whole lot
Arisotura
2019-05-31
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blarg
StapleButter
2019-05-31
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GL: don't draw the screens when nothing is running
StapleButter
2019-05-31
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fix the whole mutex shito
StapleButter
2019-05-31
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fix potential crash when switching video output methods
StapleButter
2019-05-31
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try to fix fog consecutively to the Intel fix. still not perfect for whatever...
StapleButter
2019-05-31
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attempt at fixing THE FLICKERING without making everything shitty. also, clea...
StapleButter
2019-05-31
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clean up code, attempt at shit
StapleButter
2019-05-31
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fix crash when using -O3.
StapleButter
2019-05-30
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fix cleanup of libui objects when closing melonDS
StapleButter
2019-05-30
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OpenGL renderer: fix for Intel driver (doesn't like RGB8UI framebuffers)
StapleButter
2019-05-30
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Merge branch 'master' of https://github.com/Arisotura/melonDS
StapleButter
2019-05-28
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Merge pull request #414 from Nadia-h/patch-1
Arisotura
2019-05-27
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Remove useless BUILD_SDL2 option
Nadia Pedersen
2019-05-26
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Linux: start getting somewhere with the whole OpenGL shito
StapleButter
2019-05-28
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Merge pull request #412 from PoroCYon/master
Arisotura
2019-05-26
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apply tgsm's changes (see PR #411 )
PoroCYon
2019-05-26
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'port' libui GL stuff to Linux
PoroCYon
2019-05-26
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fix oudated CMake compile settings, add OpenGL dependency for Linux
PoroCYon
2019-05-26
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gfghfshdf
StapleButter
2019-05-25
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for config dialogs that reflect changes instantly, make behavior of window cl...
Arisotura
2019-05-25
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close any opened dialogs when closing the main window
Arisotura
2019-05-25
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* remove old 'threaded 3D' setting from emu settings dialog
Arisotura
2019-05-25
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Merge branch 'blackmagic'
Arisotura
2019-05-25
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fix possible crash
Arisotura
2019-05-25
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finalize the GL/software switch
Arisotura
2019-05-25
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simpler GPU-compositing. will make it easier to grab neighbor 2D/3D pixels in...
Arisotura
2019-05-25
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also support alpha-only fog
Arisotura
2019-05-25
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implement fog correctly
Arisotura
2019-05-25
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feeble, miserable little attempt at emulating fog
Arisotura
2019-05-25
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finish fixing shadows
Arisotura
2019-05-25
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fix shadow bugs
Arisotura
2019-05-25
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of course
Arisotura
2019-05-24
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