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author | StapleButter <thetotalworm@gmail.com> | 2017-02-11 03:54:08 +0100 |
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committer | StapleButter <thetotalworm@gmail.com> | 2017-02-11 03:54:08 +0100 |
commit | 050ba5dfbe823672bbb1fdd45afa3b3b5f16f7b3 (patch) | |
tree | ca4a647d5a3ef67d7fb5e4c81361f2e2f68f4e77 /GPU3D.cpp | |
parent | 78f49d061a1c5d1c3056244db42f2f00bed29c6b (diff) |
some debuts of 3D drawing.
it can draw non-strip polygons, filled with a fixed color. oh and it doesn't work if they're facing back.
Diffstat (limited to 'GPU3D.cpp')
-rw-r--r-- | GPU3D.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -1169,6 +1169,11 @@ void VBlank() NumPolygons = 0; } +u8* GetLine(int line) +{ + return SoftRenderer::GetLine(line); +} + u8 Read8(u32 addr) { |