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-rw-r--r--sources.bib49
1 files changed, 47 insertions, 2 deletions
diff --git a/sources.bib b/sources.bib
index bf04165..f48e8c3 100644
--- a/sources.bib
+++ b/sources.bib
@@ -84,7 +84,7 @@
date = {2024}
}
-@manual{man:DecoratorDesignPattern,
+@manual{man:ExtensionObjectDesignPattern,
title = {Extension Object Design Pattern},
author = {James Fawcett},
organization = {Syracuse University},
@@ -92,7 +92,7 @@
date = {2024}
}
-@manual{man:Decorator,
+@manual{man:DecoratorDesignPattern,
title = {Decorator Design Pattern},
author = {Refactoring Guru},
organization = {Refactoring Guru},
@@ -100,3 +100,48 @@
date = {2024}
}
+@misc{img:extionsionObjects,
+ title = {Extension Objects Diagram},
+ author = {stackoverflow},
+ url = {https://i.sstatic.net/GoIQ6.jpg},
+ date = {2024}
+}
+
+@manual{man:extionsionObjectsStackOverflow,
+ title = {Extension Object Design Pattern},
+ author = {Supun Wijerathne},
+ organization = {stackoverflow},
+ url = {https://stackoverflow.com/questions/39331752/what-is-the-difference-between-extension-objects-pattern-and-adapter-pattern},
+ date = {2016}
+}
+
+@misc{img:ECSBlockDiagram,
+ title = {ECS Diagram},
+ author = {Unity},
+ url = {https://docs.unity3d.com/Packages/com.unity.entities@0.1/manual/images/ECSBlockDiagram.png},
+ date = {2024}
+}
+
+@misc{img:ECSComponentSystem,
+ title = {ECS Component System},
+ author = {Joel van der Werf},
+ url = {https://i.imgur.com/VMQFIjW.png},
+ date = {2024}
+}
+
+@manual{man:ECSExplanation,
+ title = {The Entity Component System C++ Game Design Pattern - Part 1},
+ author = {GameDev.net},
+ organization = {GameDev.net},
+ url = {https://www.gamedev.net/tutorials/programming/general-and-gameplay-programming/the-entity-component-system-c-game-design-pattern-part-1-r4803/},
+ date = {2024}
+}
+
+@manual{man:ECSComponentManager,
+ title = {ECS Core API},
+ author = {Unity Technologies},
+ organization = {Unity},
+ url = {https://docs.unity3d.com/Packages/com.unity.entities@0.1/manual/ecs_core.html},
+ date = {2024}
+}
+