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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 14:42:01 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 14:42:01 +0200 |
commit | 5b047a78d7aa7b5ffb232698138989ab8b3c4bc9 (patch) | |
tree | da7257b89f1f49b984d041fda5b364b57c2acf10 /sources.bib | |
parent | ff4747f5cd102283b0bca221d55ad425a15d5dee (diff) | |
parent | 444550c8fa8c88fcfe4c450012156051a0ea60c7 (diff) |
Merge branch 'max/research' of github.com:lonkaars/crepe-docs
Diffstat (limited to 'sources.bib')
-rw-r--r-- | sources.bib | 49 |
1 files changed, 47 insertions, 2 deletions
diff --git a/sources.bib b/sources.bib index bf04165..f48e8c3 100644 --- a/sources.bib +++ b/sources.bib @@ -84,7 +84,7 @@ date = {2024} } -@manual{man:DecoratorDesignPattern, +@manual{man:ExtensionObjectDesignPattern, title = {Extension Object Design Pattern}, author = {James Fawcett}, organization = {Syracuse University}, @@ -92,7 +92,7 @@ date = {2024} } -@manual{man:Decorator, +@manual{man:DecoratorDesignPattern, title = {Decorator Design Pattern}, author = {Refactoring Guru}, organization = {Refactoring Guru}, @@ -100,3 +100,48 @@ date = {2024} } +@misc{img:extionsionObjects, + title = {Extension Objects Diagram}, + author = {stackoverflow}, + url = {https://i.sstatic.net/GoIQ6.jpg}, + date = {2024} +} + +@manual{man:extionsionObjectsStackOverflow, + title = {Extension Object Design Pattern}, + author = {Supun Wijerathne}, + organization = {stackoverflow}, + url = {https://stackoverflow.com/questions/39331752/what-is-the-difference-between-extension-objects-pattern-and-adapter-pattern}, + date = {2016} +} + +@misc{img:ECSBlockDiagram, + title = {ECS Diagram}, + author = {Unity}, + url = {https://docs.unity3d.com/Packages/com.unity.entities@0.1/manual/images/ECSBlockDiagram.png}, + date = {2024} +} + +@misc{img:ECSComponentSystem, + title = {ECS Component System}, + author = {Joel van der Werf}, + url = {https://i.imgur.com/VMQFIjW.png}, + date = {2024} +} + +@manual{man:ECSExplanation, + title = {The Entity Component System C++ Game Design Pattern - Part 1}, + author = {GameDev.net}, + organization = {GameDev.net}, + url = {https://www.gamedev.net/tutorials/programming/general-and-gameplay-programming/the-entity-component-system-c-game-design-pattern-part-1-r4803/}, + date = {2024} +} + +@manual{man:ECSComponentManager, + title = {ECS Core API}, + author = {Unity Technologies}, + organization = {Unity}, + url = {https://docs.unity3d.com/Packages/com.unity.entities@0.1/manual/ecs_core.html}, + date = {2024} +} + |