diff options
Diffstat (limited to 'notulen')
-rw-r--r-- | notulen/wk6-2.txt | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/notulen/wk6-2.txt b/notulen/wk6-2.txt index 142b2e0..36751b6 100644 --- a/notulen/wk6-2.txt +++ b/notulen/wk6-2.txt @@ -20,42 +20,45 @@ Git Code standard -> LOEK update Show updates - [closed] namespace/ using namespace + Code standard with examples not in main? + POC can/should be made in Example. + Code that performs POC should be as the code standard so it can be easy to understand and copied if needed. Environments - Research (POC) - research eventmanager -> Wouter POC (goede voortgang) + research eventmanager -> Wouter POC (goede voortgang) knoppen uitlezen resource manager -> Niels POC check datatype for conversion (na meeting afgerond) alleen implementatie tiled start research ui -> wouter start research ai start research savedata -> loek - start research renderer -> niels (kleine start) + start research renderer -> niels (sprite & color & transform) POC simple (SDL_GPU voor efficiency verbetering) start research scripting -> loek start research debugging (los staande profilers, toevoegen timers voor profilers?) start research physics Starting POC -> Jaro More research about physics [closed] Question customer about physics requirements start reasearch collsion detection -> Jaro - research ecs -> Max POC (change in design of ecs. moved components after each other in memory to increase efficiency.) loek/scripts branch voor ecs. + research ecs -> Max POC add detecting if a component exists. start research particles Starting research -> Jaro (start lifetime. spawning area) Design Adding design asset class -> niels Adding design resource holder -> niels [closed] Adding design gameloop -> Wouter toevoegen - Discuss facade design. - Who is owner of which facade instancies? - who is owner of what? + [closed] Discuss facade design. + [closed] Who is owner of which facade instancies? + [closed] who is owner of what? How does a game designer make a scene? [closed] resourceManager discuss design. - review design document (loeks features) -> Wouter + [closed] review design document (loeks features) -> Wouter Product - [closed] Creating 3rd party tool facade audio -> LOEK verder werken - Api class diagram to c++ + [closed] Api class diagram to c++ Test - [closed] Add unit test for audio (do we want unit tests) - Discuss about what to test (wait on api) testen uitgebreid als je wilt maar mag niet teveel tijd kosten en moet nuttig zijn. - [closed] Change location tests -> loek - Question Bob - + Question Bob + animator heeft 1 sprite sheet (1 sprite) animator sprite relatie + sprite sheet staat altijd in leesvolgorde + Overig + Presentatie maken -> Jaro + |