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	Documents
		Research Document
			Continue adding research information
		Project plan
			-
		Document standard
			Add updates when needed
		Requirement
			physics sub-requirements -> Jaro write document
			eventmanager sub-requirements -> Wouter write document
			gameloop sub-requirements -> Wouter write document
			ecs sub-requirements
			particles sub-requirement -> Jaro write document
			resourceManager sub-requirement -> Niels write document
			rendering sub-requirement
		design document
			Discussing top-down
		Game design
			-
	Git
		Code standard -> LOEK update
			Show updates
			[closed] namespace/ using namespace

 	Environments
		-
	Research (POC)
		research eventmanager -> Wouter POC (goede voortgang)
		resource manager -> Niels POC check datatype for conversion (na meeting afgerond) alleen implementatie tiled
		start research ui -> wouter
		start research ai
		start research savedata -> loek
		start research renderer -> niels (kleine start)
		start research scripting -> loek
		start research debugging (los staande profilers, toevoegen timers voor profilers?)
		start research physics Starting POC -> Jaro
			More research about physics
			[closed] Question customer about physics requirements
		start reasearch collsion detection -> Jaro
		research ecs -> Max POC (change in design of ecs. moved components after each other in memory to increase efficiency.) loek/scripts branch voor ecs.
		start research particles Starting research -> Jaro (start lifetime. spawning area)
	Design
		Adding design asset class -> niels
		Adding design resource holder -> niels
		[closed] Adding design gameloop  -> Wouter toevoegen
		Discuss facade design.
		Who is owner of which facade instancies?
		who is owner of what?
		How does a game designer make a scene?
		[closed] resourceManager discuss design.
		review design document (loeks features) -> Wouter
	Product
		[closed] Creating 3rd party tool facade audio -> LOEK verder werken
		Api	class diagram to c++
	Test
		[closed] Add unit test for audio (do we want unit tests)
		Discuss about what to test (wait on api) testen uitgebreid als je wilt maar mag niet teveel tijd kosten en moet nuttig zijn.
		[closed] Change location tests -> loek
	Question Bob
		-