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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-15 17:01:00 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-15 17:01:00 +0100
commit4b75f73701b9580109e0723422bce0e9dbdb2d4d (patch)
treebc49ff3196dfa98079962b6658130cb6b7cb1e2b /time.txt
parent33c697dec8aca9b79602e70dffcc7d0bac28ef9f (diff)
time update
Diffstat (limited to 'time.txt')
-rw-r--r--time.txt12
1 files changed, 12 insertions, 0 deletions
diff --git a/time.txt b/time.txt
index 6726e81..b4c0fd4 100644
--- a/time.txt
+++ b/time.txt
@@ -353,6 +353,18 @@ niels: 2024-11-7 3h AnimatorSystem programming and debugging
niels: 2024-11-8 50m Project meeting
niels: 2024-11-8 3h30m adjusted the RenderSystem,Animator,AnimatorSystem,Sprite,Texture, Camera. to code-style
niels: 2024-11-8 3h Integrated the feedback from pullrequest.
+niels: 2024-11-11 30m Adjusted rendering example
+niels: 2024-11-11 3h30m rendering particle
+niels: 2024-11-12 40m project meeting
+niels: 2024-11-12 1h adjusted rendering and texture so that gameObject can have multiple sprite components
+niels: 2024-11-12 20m merge master into rendering_particle branch
+niels: 2024-11-14 1h30m made the color parameter in sprite component work with rendersystem
+niels: 2024-11-14 1h Made a mistake in merging and needed to fix my mistake
+niels: 2024-11-14 1h Adjusted code based on feedback from team (#31)
+niels: 2024-11-14 1h30m sorting sprites based on sorting in layer
+niels: 2024-11-14 1h Project meeting
+niels: 2024-11-15 1h Project meeting
+niels: 2024-11-15 2h project guidance
jaro: 2024-09-02 1h project meeting :: project kickoff
jaro: 2024-09-02 45m project meeting