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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-15 17:01:00 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-15 17:01:00 +0100 |
commit | 4b75f73701b9580109e0723422bce0e9dbdb2d4d (patch) | |
tree | bc49ff3196dfa98079962b6658130cb6b7cb1e2b | |
parent | 33c697dec8aca9b79602e70dffcc7d0bac28ef9f (diff) |
time update
-rw-r--r-- | time.txt | 12 |
1 files changed, 12 insertions, 0 deletions
@@ -353,6 +353,18 @@ niels: 2024-11-7 3h AnimatorSystem programming and debugging niels: 2024-11-8 50m Project meeting niels: 2024-11-8 3h30m adjusted the RenderSystem,Animator,AnimatorSystem,Sprite,Texture, Camera. to code-style niels: 2024-11-8 3h Integrated the feedback from pullrequest. +niels: 2024-11-11 30m Adjusted rendering example +niels: 2024-11-11 3h30m rendering particle +niels: 2024-11-12 40m project meeting +niels: 2024-11-12 1h adjusted rendering and texture so that gameObject can have multiple sprite components +niels: 2024-11-12 20m merge master into rendering_particle branch +niels: 2024-11-14 1h30m made the color parameter in sprite component work with rendersystem +niels: 2024-11-14 1h Made a mistake in merging and needed to fix my mistake +niels: 2024-11-14 1h Adjusted code based on feedback from team (#31) +niels: 2024-11-14 1h30m sorting sprites based on sorting in layer +niels: 2024-11-14 1h Project meeting +niels: 2024-11-15 1h Project meeting +niels: 2024-11-15 2h project guidance jaro: 2024-09-02 1h project meeting :: project kickoff jaro: 2024-09-02 45m project meeting |