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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-26 08:51:31 +0200
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-10-26 08:51:31 +0200
commitcf7a38d87164a9be78efd8c045acd43422a1be04 (patch)
treecb9e4514bc6289dda1dd0fbc23448f2ca8fb37b5 /img/gameloop-class.puml
parentb935677c8bd2bbda35c08b50caabb952f79e8e0b (diff)
design gameloop, design
Diffstat (limited to 'img/gameloop-class.puml')
-rw-r--r--img/gameloop-class.puml35
1 files changed, 35 insertions, 0 deletions
diff --git a/img/gameloop-class.puml b/img/gameloop-class.puml
new file mode 100644
index 0000000..c9d7917
--- /dev/null
+++ b/img/gameloop-class.puml
@@ -0,0 +1,35 @@
+@startuml
+class LoopManager {
+ +static LoopManager& getInstance()
+
+ +void loop()
+ +void setup()
+ -void render()
+ -void processInput()
+ -void fixedUpdate()
+ -void update()
+ -bool gameRunning
+ -LoopManager()
+}
+
+class LoopTimer {
+ +static LoopTimer& getInstance()
+ +void start()
+ +void update()
+ +float getLag()
+ +float getFixedDeltaTime()
+ +void advanceFixedUpdate()
+ +void enforceFrameRate()
+ +float getDeltaTime()
+ -float lag
+ -float fixedDeltaTime
+ -float deltaTime
+}
+
+LoopManager --> LoopTimer : uses
+LoopManager : loop()
+LoopManager : |-- processInput()
+LoopManager : |-- fixedUpdate()
+LoopManager : |-- update()
+LoopManager : |-- render()
+@enduml