index
:
project-spc
demo
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
*
added a last this->
WBoerenkamps
12 days
*
make format
WBoerenkamps
12 days
*
loeks feedback changes
WBoerenkamps
12 days
*
last changes
WBoerenkamps
12 days
*
last change
WBoerenkamps
12 days
*
make format
WBoerenkamps
12 days
*
feedback changes
WBoerenkamps
12 days
*
example change
WBoerenkamps
12 days
*
removed iostream header
WBoerenkamps
12 days
*
check if camera position change button still works
WBoerenkamps
12 days
*
make format
WBoerenkamps
12 days
*
if button outside viewport fix
WBoerenkamps
12 days
*
button example
WBoerenkamps
13 days
*
make format
WBoerenkamps
13 days
*
changed test for changes
WBoerenkamps
13 days
*
world units for click
WBoerenkamps
13 days
*
Merge branch 'jaro/collision-system' into wouter/exampleGame
WBoerenkamps
13 days
|
\
|
*
`make format`
Loek Le Blansch
13 days
|
*
implemented feedback removed get_width and height --> get_size for both textu...
heavydemon21
13 days
|
*
make format
heavydemon21
2024-12-02
|
*
rendering color working
heavydemon21
2024-12-02
|
*
fixed the color functionality
heavydemon21
2024-12-02
|
*
Merge branch 'master' into niels/rendering_color
heavydemon21
2024-12-02
|
|
\
|
|
*
`make format`
Loek Le Blansch
2024-11-28
|
|
*
implemented loek feedback
heavydemon21
2024-11-28
|
|
*
sprite had include wrong order
heavydemon21
2024-11-28
|
|
*
make format
heavydemon21
2024-11-28
|
|
*
adjusted more it should now be finsished
heavydemon21
2024-11-28
|
|
*
removed animator rectangle
heavydemon21
2024-11-28
|
|
*
implemented feedback to have draw struct
heavydemon21
2024-11-28
|
|
*
making test work again
heavydemon21
2024-11-28
|
|
*
Merge branch 'master' into niels/decoupling_pixel_and_pos
heavydemon21
2024-11-28
|
|
|
\
|
|
*
|
adjusted texture and sprite to hold a texture, instead of reference
heavydemon21
2024-11-28
|
|
*
|
make format
heavydemon21
2024-11-28
|
|
*
|
feedback implemented
heavydemon21
2024-11-28
|
|
*
|
implemented feedback. biggest changes are teh camera_ref removed
heavydemon21
2024-11-27
|
|
*
|
make format and offset for the cameara relative from the transform gameobject
heavydemon21
2024-11-27
|
|
*
|
removed shared_ptr from sprite
heavydemon21
2024-11-27
|
|
*
|
implemented feedback, removed width so that user only can set height.
heavydemon21
2024-11-27
|
|
*
|
removed most static cast because of camera sizes vec2 -> ivec2
heavydemon21
2024-11-27
|
|
*
|
implemented feedback on PR40 and made camera sizes ivec2
heavydemon21
2024-11-27
|
|
*
|
implemented all the feedback
heavydemon21
2024-11-26
|
|
*
|
make format
heavydemon21
2024-11-26
|
|
*
|
added window default config settings
heavydemon21
2024-11-26
|
|
*
|
adjusted vector2 to vec2
heavydemon21
2024-11-26
|
|
*
|
Merge branch 'master' into niels/decoupling_pixel_and_pos
heavydemon21
2024-11-26
|
|
|
\
\
|
|
*
|
|
fixed a rezing and camera origin is now middlepoint
heavydemon21
2024-11-25
|
|
*
|
|
added doxygen comments
heavydemon21
2024-11-22
|
|
*
|
|
make format
heavydemon21
2024-11-22
|
|
*
|
|
working moving camera, flip animations, resizing with animations, and black bars
heavydemon21
2024-11-22
[next]