Commit message (Collapse) | Author | Age | |
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* | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 6 days |
| | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
* | merge master | Loek Le Blansch | 7 days |
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| * | nitpick #59 | Loek Le Blansch | 8 days |
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| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 8 days |
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| | * | fixed tests | heavydemon21 | 8 days |
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| * | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 8 days |
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| | * | make format | heavydemon21 | 8 days |
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| | * | implemented feedback | heavydemon21 | 8 days |
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| | * | make format | heavydemon21 | 8 days |
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| | * | implemented final max feedback | heavydemon21 | 8 days |
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| | * | added animatorsystem update | heavydemon21 | 8 days |
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| | * | make format | heavydemon21 | 8 days |
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| | * | merged master | heavydemon21 | 8 days |
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| | * | Merge branch 'master' into decoupling | heavydemon21 | 8 days |
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| | * | | make format | heavydemon21 | 10 days |
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| | * | | implemented feedback, cameraValues need better name? | heavydemon21 | 10 days |
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| | * | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵ | heavydemon21 | 11 days |
| | | | | | | | | | | | | | | | | full duration | ||
| | * | | made the test work with the adjustments | heavydemon21 | 12 days |
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| | * | | make format | heavydemon21 | 12 days |
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| | * | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 12 days |
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| | * | | making struct constructors | heavydemon21 | 12 days |
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| | * | | tmp commit | heavydemon21 | 12 days |
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| | * | | comments i animator and sprite. added sprite indepentdent scale and angle | heavydemon21 | 12 days |
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| | * | | make format | heavydemon21 | 14 days |
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| | * | | improved animator | heavydemon21 | 14 days |
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| | * | | cleaner camera implementation | heavydemon21 | 14 days |
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| | * | | zoomed viewport | heavydemon21 | 14 days |
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| | * | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 14 days |
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| | * | | working floating point black bars | heavydemon21 | 2024-11-29 |
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| * | | | merge #53 | Loek Le Blansch | 8 days |
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| * | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 8 days |
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| | * | | | make format | JAROWMR | 8 days |
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| | * | | | enabled all test expect profiling | JAROWMR | 8 days |
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| | * | | | review feedback | JAROWMR | 8 days |
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| | * | | | removed round | JAROWMR | 8 days |
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| | * | | | fixed float round issue | JAROWMR | 8 days |
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| | * | | | removed minus one from calculation | JAROWMR | 8 days |
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| | * | | | bug fox | JAROWMR | 8 days |
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| | * | | | dynamic and static bug fixes | JAROWMR | 9 days |
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| | * | | | merge with master and keypressed added to game | JAROWMR | 9 days |
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| | * | | | make format | JAROWMR | 10 days |
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| | * | | | added collision layers to example and unit test | JAROWMR | 10 days |
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| | * | | | added collision layers | JAROWMR | 10 days |
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| | * | | | make format | JAROWMR | 10 days |
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| | * | | | improved comments | JAROWMR | 11 days |
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| | * | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 11 days |
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| | * | | | | removed part of if | JAROWMR | 11 days |
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| | * | | | | improved comments | JAROWMR | 11 days |
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| | * | | | | added and changed some comments | JAROWMR | 11 days |
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| | * | | | | moved active check to update and changed gather of components | JAROWMR | 11 days |
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