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* removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon216 days
* merge masterLoek Le Blansch7 days
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| * nitpick #59Loek Le Blansch8 days
| * Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch8 days
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| | * fixed testsheavydemon218 days
| * | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch8 days
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| | * make formatheavydemon218 days
| | * implemented feedbackheavydemon218 days
| | * make formatheavydemon218 days
| | * implemented final max feedbackheavydemon218 days
| | * added animatorsystem updateheavydemon218 days
| | * make formatheavydemon218 days
| | * merged masterheavydemon218 days
| | * Merge branch 'master' into decouplingheavydemon218 days
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| | * | make formatheavydemon2110 days
| | * | implemented feedback, cameraValues need better name?heavydemon2110 days
| | * | fixed the one cycle aimatorsystem where it did not do the last frame_for the ...heavydemon2111 days
| | * | made the test work with the adjustmentsheavydemon2112 days
| | * | make formatheavydemon2112 days
| | * | added all the contructor strutcts for animator,sprite and cameraheavydemon2112 days
| | * | making struct constructorsheavydemon2112 days
| | * | tmp commitheavydemon2112 days
| | * | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon2113 days
| | * | make formatheavydemon212024-11-30
| | * | improved animatorheavydemon212024-11-30
| | * | cleaner camera implementationheavydemon212024-11-30
| | * | zoomed viewportheavydemon212024-11-30
| | * | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
| | * | working floating point black barsheavydemon212024-11-29
| * | | merge #53Loek Le Blansch8 days
| * | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch8 days
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| | * | | make formatJAROWMR8 days
| | * | | enabled all test expect profilingJAROWMR8 days
| | * | | review feedbackJAROWMR8 days
| | * | | removed roundJAROWMR8 days
| | * | | fixed float round issueJAROWMR8 days
| | * | | removed minus one from calculationJAROWMR8 days
| | * | | bug foxJAROWMR8 days
| | * | | dynamic and static bug fixesJAROWMR9 days
| | * | | merge with master and keypressed added to gameJAROWMR9 days
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| | * | | make formatJAROWMR10 days
| | * | | added collision layers to example and unit testJAROWMR10 days
| | * | | added collision layersJAROWMR10 days
| | * | | make formatJAROWMR10 days
| | * | | improved commentsJAROWMR11 days
| | * | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-systemJAROWMR11 days
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| | * | | | removed part of ifJAROWMR11 days
| | * | | | improved commentsJAROWMR11 days
| | * | | | added and changed some commentsJAROWMR11 days
| | * | | | moved active check to update and changed gather of componentsJAROWMR11 days