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| | * | | | | Merge remote-tracking branch 'origin/master' into max/AImax-00113 days
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| | | * | | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-12-06
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| | * | | | | Make formatmax-00113 days
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| | * | | | | Deleted unnecessary headermax-00113 days
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| | * | | | | Added Doxygenmax-00113 days
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| | * | | | | Implemented path_followmax-0012024-12-06
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| | * | | | | Implemented flee and arrive behaviorsmax-0012024-12-06
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| | * | | | | Improved examplemax-0012024-12-06
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| | * | | | | Using Rigidbody from now onmax-0012024-12-06
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| | * | | | | Added script to shutdown game (by throwing an exception and not catching it)max-0012024-12-06
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| | * | | | | Make formatmax-0012024-12-06
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| | * | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| | * | | | | | Make formatmax-0012024-12-05
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| | * | | | | | Used Mediatormax-0012024-12-05
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| | * | | | | | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| | * | | | | | | Implemeted seek behaviormax-0012024-12-04
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| | * | | | | | | Added AI componentmax-0012024-12-04
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| | * | | | | | | Modified test and setup of AISystemmax-0012024-12-04
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| | * | | | | | | Setup test for AImax-0012024-12-04
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| * | | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2113 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | | | | | made sdlcontext not a singleton anymoreheavydemon2114 days
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| * | | | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | | | | | WIPLoek Le Blansch11 days
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* | | | | | | | | Merge branch 'master' into loek/replayLoek Le Blansch11 days
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| * | | | | | | | make SaveManager no longer a singletonLoek Le Blansch2024-12-07
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* | | | | | | | big WIPLoek Le Blansch12 days
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* | | | | | | merge masterLoek Le Blansch2024-12-07
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| * | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| | * | | | make formatheavydemon212024-12-06
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| | * | | | implemented final max feedbackheavydemon212024-12-06
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| | * | | | merged masterheavydemon212024-12-06
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| | * | | | Merge branch 'master' into decouplingheavydemon212024-12-06
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| | * | | | make formatheavydemon212024-12-04
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| | * | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
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| | * | | | fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon212024-12-03
| | | | | | | | | | | | | | | | | | | | | | | | full duration
| | * | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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| | * | | | making struct constructorsheavydemon212024-12-02
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| | * | | | tmp commitheavydemon212024-12-02
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| | * | | | improved animatorheavydemon212024-11-30
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| | * | | | cleaner camera implementationheavydemon212024-11-30
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| | * | | | zoomed viewportheavydemon212024-11-30
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| | * | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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| | * | | | working floating point black barsheavydemon212024-11-29
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| * | | | | make formatJAROWMR2024-12-06
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| * | | | | removed minus one from calculationJAROWMR2024-12-06
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| * | | | | bug foxJAROWMR2024-12-06
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| * | | | dynamic and static bug fixesJAROWMR2024-12-05
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| * | | | merge with master and keypressed added to gameJAROWMR2024-12-05
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| * | | | added collision layers to example and unit testJAROWMR2024-12-04
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