Commit message (Expand) | Author | Age | ||
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| | * | | Adjusted rendering to make it work with newer system | heavydemon21 | 2024-11-11 | |
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| * | | clang format and tidy | JAROWMR | 2024-11-10 | |
| * | | make empty example particle | JAROWMR | 2024-11-10 | |
| * | | added unit test for particles | JAROWMR | 2024-11-10 | |
| * | | fixed build | JAROWMR | 2024-11-08 | |
| * | | particle updated | Jaro | 2024-11-08 | |
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* | | added collision methodes | JAROWMR | 2024-11-12 | |
* | | fixed build issue | JAROWMR | 2024-11-11 | |
* | | box-box collision | JAROWMR | 2024-11-10 | |
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* | `make format` | Loek Le Blansch | 2024-11-08 | |
* | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-07 | |
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| * | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 | |
| * | Make format | max-001 | 2024-11-07 | |
| * | removed line in cmakelist | jaroWMR | 2024-11-07 | |
| * | deleted old poc | jaroWMR | 2024-11-07 | |
| * | remove sdlapp | jaroWMR | 2024-11-07 | |
| * | added physics system | jaroWMR | 2024-11-07 | |
| * | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 | |
| * | no more singleton systems | Loek Le Blansch | 2024-11-07 | |
| * | Made name and tag const | max-001 | 2024-11-07 | |
| * | Made game_object_id const | max-001 | 2024-11-07 | |
| * | Code style | max-001 | 2024-11-07 | |
| * | Merge remote-tracking branch 'origin/master' into max/big-cleanup | max-001 | 2024-11-07 | |
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| | * | Improved test | max-001 | 2024-11-06 | |
| | * | Renamed methods and replaced the queue with a simple string | max-001 | 2024-11-06 | |
| | * | Merge remote-tracking branch 'origin/master' into max/scenes | max-001 | 2024-11-06 | |
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| | * | | Make format | max-001 | 2024-11-05 | |
| | * | | Merge | max-001 | 2024-11-05 | |
| | * | | Merge remote-tracking branch 'origin/max/gameobject' into max/scenes | max-001 | 2024-11-05 | |
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| | * | | | Added examples for the SceneManager | max-001 | 2024-11-05 | |
| * | | | | Fixed includes in example folder | max-001 | 2024-11-07 | |
| * | | | | Moved Matadata to api folder (because it may be used by the game programmer) | max-001 | 2024-11-06 | |
| * | | | | Make format | max-001 | 2024-11-06 | |
| * | | | | Added a missing include | max-001 | 2024-11-06 | |
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| * | | | merge #18 | Loek Le Blansch | 2024-11-05 | |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| | * | `make format` | Loek Le Blansch | 2024-11-05 | |
| * | | Improved test by adding one Transform component too much | max-001 | 2024-11-05 | |
| * | | Make format | max-001 | 2024-11-05 | |
| * | | Improved test | max-001 | 2024-11-05 | |
| * | | Improved test | max-001 | 2024-11-05 | |
| * | | Added example | max-001 | 2024-11-05 | |
| * | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 | |
* | | | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-05 | |
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| * | | create facade folder | Loek Le Blansch | 2024-11-05 | |
| * | | `make format` | Loek Le Blansch | 2024-11-05 | |
| * | | remove util and api namespaces | Loek Le Blansch | 2024-11-05 | |
| * | | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 | |
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| * | `make format` | Loek Le Blansch | 2024-11-03 | |
* | | more WIP savemanager | Loek Le Blansch | 2024-11-03 |