index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
system
/
RenderSystem.cpp
Commit message (
Expand
)
Author
Age
*
added particle begin lifespan rendering, added world_space to sprite so that ...
heavydemon21
3 days
*
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/text-c...
WBoerenkamps
4 days
|
\
|
*
broken particle test
JAROWMR
9 days
|
*
updated particle emitter
JAROWMR
9 days
*
|
readded const and used emplace instead
WBoerenkamps
4 days
*
|
final changes
WBoerenkamps
4 days
*
|
last changes
WBoerenkamps
4 days
*
|
text now working with optional
WBoerenkamps
4 days
*
|
code not working
WBoerenkamps
4 days
|
/
*
make format
heavydemon21
10 days
*
include order fixed
heavydemon21
10 days
*
Merge branch 'master' into niels/UI
heavydemon21
10 days
|
\
|
*
implemented feedback wouter, improved animator. however if spritesheet aspect...
heavydemon21
11 days
|
*
made sdlcontext not a singleton anymore
heavydemon21
13 days
|
*
removed singleton from SDLContext, problem now is cannot call functionalities...
heavydemon21
13 days
*
|
updated the code so that get_events() calculates pixel units to game units
heavydemon21
10 days
*
|
making rendering fonts and UI
heavydemon21
12 days
|
/
*
nitpick #59
Loek Le Blansch
2024-12-06
*
fixed tests
heavydemon21
2024-12-06
*
implemented feedback
heavydemon21
2024-12-06
*
implemented final max feedback
heavydemon21
2024-12-06
*
Merge branch 'master' into decoupling
heavydemon21
2024-12-06
|
\
|
*
Merge branch 'master' into loek/scripts
Loek Le Blansch
2024-12-04
|
|
\
|
|
*
implemented feedback removed get_width and height --> get_size for both textu...
heavydemon21
2024-12-03
|
|
*
Merge branch 'master' into niels/rendering_color
heavydemon21
2024-12-02
|
|
|
\
|
|
*
|
implemented PR#35 feedback
heavydemon21
2024-11-18
|
|
*
|
merged master
heavydemon21
2024-11-18
|
|
*
|
Merge remote-tracking branch 'origin/master' into niels/rendering_color
heavydemon21
2024-11-18
|
|
|
\
\
|
*
|
|
|
`make format`
Loek Le Blansch
2024-11-30
|
*
|
|
|
add more documentation to Mediator + fix system mediator use
Loek Le Blansch
2024-11-28
|
*
|
|
|
merge `master`
Loek Le Blansch
2024-11-28
|
|
\
\
\
\
|
|
|
|
_
|
/
|
|
|
/
|
|
|
*
|
|
|
manager mediator refactor
Loek Le Blansch
2024-11-28
*
|
|
|
|
make format
heavydemon21
2024-12-04
*
|
|
|
|
implemented feedback, cameraValues need better name?
heavydemon21
2024-12-04
*
|
|
|
|
added all the contructor strutcts for animator,sprite and camera
heavydemon21
2024-12-02
*
|
|
|
|
making struct constructors
heavydemon21
2024-12-02
*
|
|
|
|
cleaner camera implementation
heavydemon21
2024-11-30
|
|
/
/
/
|
/
|
|
|
*
|
|
|
implemented loek feedback
heavydemon21
2024-11-28
*
|
|
|
make format
heavydemon21
2024-11-28
*
|
|
|
adjusted more it should now be finsished
heavydemon21
2024-11-28
*
|
|
|
implemented feedback to have draw struct
heavydemon21
2024-11-28
*
|
|
|
implemented feedback. biggest changes are teh camera_ref removed
heavydemon21
2024-11-27
*
|
|
|
make format and offset for the cameara relative from the transform gameobject
heavydemon21
2024-11-27
*
|
|
|
implemented feedback on PR40 and made camera sizes ivec2
heavydemon21
2024-11-27
*
|
|
|
implemented all the feedback
heavydemon21
2024-11-26
*
|
|
|
make format
heavydemon21
2024-11-22
*
|
|
|
working moving camera, flip animations, resizing with animations, and black bars
heavydemon21
2024-11-22
*
|
|
|
working scaling image with scaling world to screen
heavydemon21
2024-11-22
|
/
/
/
*
|
|
merge `master` into `loek/util`
Loek Le Blansch
2024-11-20
|
\
\
\
|
*
|
|
implemented feedback
heavydemon21
2024-11-20
[next]