index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
system
/
RenderSystem.cpp
Commit message (
Expand
)
Author
Age
*
implemented feedback
heavydemon21
46 hours
*
fixed the reference bug in render particle, it was in the example problem
heavydemon21
2 days
*
rendering system bug
heavydemon21
2 days
*
Merge branch 'master' into niels/RenderingParticle
heavydemon21
2 days
|
\
|
*
implemented feedback
heavydemon21
2 days
|
*
unit tests
heavydemon21
3 days
|
*
feedback from PR#38 implemented
heavydemon21
4 days
|
*
removed iostream & printing
heavydemon21
4 days
|
*
working sorting
heavydemon21
4 days
|
*
Merge remote-tracking branch 'origin/master' into niels/sorting_rendering
heavydemon21
4 days
|
|
\
|
*
|
first part sorted still needing testing
heavydemon21
8 days
*
|
|
fixxed bug with particleemiiter and sprite in single component
heavydemon21
2 days
*
|
|
implemented feedback
heavydemon21
2 days
*
|
|
updated adjsuted rendering based on feedback
heavydemon21
2 days
*
|
|
adjusted so that all gets are auto
heavydemon21
4 days
*
|
|
merged master
heavydemon21
4 days
*
|
|
Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
heavydemon21
4 days
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
`make format`
Loek Le Blansch
7 days
|
*
|
merge `master` into `loek/cleanup`
Loek Le Blansch
7 days
|
|
\
\
|
|
*
|
wrap lines at column 95 instead of 80
Loek Le Blansch
7 days
|
|
|
/
|
*
|
merge `loek/tests` into `loek/cleanup` (close #32)
Loek Le Blansch
9 days
|
|
\
\
|
|
*
|
re-enable loop manager + remove more singletons
Loek Le Blansch
9 days
|
|
|
/
|
*
/
update logging to use C++20 format and classes
Loek Le Blansch
9 days
|
|
/
*
|
adjusted based on feedback of PR#31
heavydemon21
8 days
*
|
Adjusted rendering so that now a gameobject can have multiple sprites with pa...
heavydemon21
10 days
*
|
adjusted renderingsystem
heavydemon21
11 days
*
|
adjusted rendering and example
heavydemon21
11 days
*
|
rendering particle
heavydemon21
11 days
*
|
adjusted render a little and added a error img of the chosen img did not load...
heavydemon21
11 days
|
/
*
nitpicks (merge #27)
Loek Le Blansch
14 days
*
fixed the includes and const settings
heavydemon21
2024-11-08
*
code style
heavydemon21
2024-11-08
*
update clang-tidy configuration
Loek Le Blansch
2024-11-07
*
Made game_object_id const
max-001
2024-11-07
*
`make format`
Loek Le Blansch
2024-11-05
*
create facade folder
Loek Le Blansch
2024-11-05
*
`make format`
Loek Le Blansch
2024-11-05
*
remove util and api namespaces
Loek Le Blansch
2024-11-05
*
move systems + update contributing.md
Loek Le Blansch
2024-11-05