diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-20 11:35:25 +0100 |
---|---|---|
committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-20 11:35:25 +0100 |
commit | 52e84ca0a81210cd1dc61e096c228586649c9bfc (patch) | |
tree | 6442c070d225b4e348a3bc4603a52ad23f090da0 /src/crepe/system/RenderSystem.cpp | |
parent | 193e837fce92dcc169f995f670c9261f853ea1c3 (diff) |
updated adjsuted rendering based on feedback
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r-- | src/crepe/system/RenderSystem.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index 39e0e3f..1ae5ca7 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -27,7 +27,7 @@ void RenderSystem::update_camera() { } bool RenderSystem::render_particle(const Sprite & sprite, - Transform tm) { + const double & scale) { ComponentManager & mgr = this->component_manager; SDLContext & render = SDLContext::get_instance(); @@ -44,9 +44,7 @@ bool RenderSystem::render_particle(const Sprite & sprite, for (const Particle & p : em.data.particles) { if (!p.active) continue; - tm.position = p.position; - tm.rotation = p.angle; - render.draw(em.data.sprite, tm, *curr_cam); + render.draw_particle(sprite, p.position, p.angle, scale, *this->curr_cam); } } return rendering_particles; @@ -68,7 +66,7 @@ void RenderSystem::render() { if (!sprite.active) continue; auto transform = mgr.get_components_by_id<Transform>(sprite.game_object_id).front().get(); - bool rendered_particles = this->render_particle(sprite, transform); + bool rendered_particles = this->render_particle(sprite, transform.scale); if (rendered_particles) continue; |