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* Removed destructormax-0012024-11-07
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* Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| * fix code standard and merge #19Loek Le Blansch2024-11-06
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| * Renamed methods and replaced the queue with a simple stringmax-0012024-11-06
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| * Used const references instead of pass by valuemax-0012024-11-06
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| * Make formatmax-0012024-11-06
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| * Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| * | Make formatmax-0012024-11-05
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| * | Replaced crepe::api to crepemax-0012024-11-05
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| * | Merge remote-tracking branch 'origin/max/gameobject' into max/scenesmax-0012024-11-05
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| * | | Added SceneManagermax-0012024-11-05
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| * | | Added abstract Scene classmax-0012024-11-05
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* | | | Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
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* | | | Made std::string const reference (instead of copy by value)max-0012024-11-06
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* | | | Removed two unnecessary includesmax-0012024-11-06
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* | | | Changed include to incomplete declerationmax-0012024-11-06
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* | | | Added comments and replaced some auto with concrete typesmax-0012024-11-06
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* | | | Added Doxygen commentsmax-0012024-11-06
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* | | | Added publicmax-0012024-11-06
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* | | | Make formatmax-0012024-11-06
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* | | merge #18Loek Le Blansch2024-11-05
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* | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * create facade folderLoek Le Blansch2024-11-05
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| * `make format`Loek Le Blansch2024-11-05
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| * remove util and api namespacesLoek Le Blansch2024-11-05
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* | Make formatmax-0012024-11-05
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* | Implemented get_instances_max() at Transform componentmax-0012024-11-05
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* | Replaced auto with concrete typemax-0012024-11-05
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* | Modified GameObject according to class diagram (design document)max-0012024-11-05
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* | Replaced Point references with Point copy by valuemax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-03
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* minor script system fixesLoek Le Blansch2024-10-31
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* `make format`Loek Le Blansch2024-10-25
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* implement get_component for scriptsLoek Le Blansch2024-10-25
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* `make format`Loek Le Blansch2024-10-24
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* merge master into loek/configLoek Le Blansch2024-10-24
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| * add PR #9 comments as code commentsLoek Le Blansch2024-10-24
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| * move template function definition to hppLoek Le Blansch2024-10-23
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| * rename SdlContext -> SDLContextLoek Le Blansch2024-10-23
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| * more nitpickingLoek Le Blansch2024-10-23
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| * `clang-format`Loek Le Blansch2024-10-23
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| * initial nitpickingLoek Le Blansch2024-10-23
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| * fixed merge issuejaroWMR2024-10-23
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| * merge with niels/renderingjaroWMR2024-10-23
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| | * rendering and assetmanagerheavydemon212024-10-23
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| | * Merge branch 'jaro/poc-physics' into niels/renderingheavydemon212024-10-23
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| | * \ Merge branch 'master' into niels/renderingheavydemon212024-10-23
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| * | | | merge with niels/renderingjaroWMR2024-10-23
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| | * | | rendering and asset_manager pocheavydemon212024-10-23
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| | * | | fixed everything and can now work with new compiler, example rendering and ↵heavydemon212024-10-22
| | | | | | | | | | | | | | | | | | | | made it work with component manager