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Commit message (Collapse)AuthorAge
* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps6 days
|\ | | | | | | wouter/inputSystem
| * make formatJAROWMR7 days
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| * moved code to cppJAROWMR7 days
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| * added scene to cmakeJAROWMR7 days
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| * added feedbackJAROWMR7 days
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| * moved mediator upJAROWMR7 days
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| * removed merge includeJAROWMR8 days
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| * Merge branch 'jaro/mediator_concealing_scene' of github.com:lonkaars/crepe ↵JAROWMR8 days
| |\ | | | | | | | | | into jaro/mediator_concealing_scene
| | * formatJAROWMR8 days
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| * | fixed includesJAROWMR8 days
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| * shielded mediatorJAROWMR8 days
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* | removed sdlcontext from header and implemented initiliser list for EventDataWBoerenkamps6 days
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* | make formatWBoerenkamps7 days
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* | reverted Keycode backWBoerenkamps7 days
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* | added window events back to code and function cleanupWBoerenkamps7 days
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps8 days
|\| | | | | | | wouter/inputSystem
| * Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR8 days
| |\ | | | | | | | | | jaro/physics-system-improvement
| | * `make format`Loek Le Blansch8 days
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| * | removed merge fileJAROWMR8 days
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| * | fixed gameJAROWMR8 days
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| * | added fixed updateJAROWMR9 days
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| * | merge masterJAROWMR9 days
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| * | use fixed delta timeJAROWMR13 days
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| * | fixed transformJAROWMR13 days
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| * | improved physics for AIJAROWMR13 days
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| * | pulled AIJAROWMR13 days
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* | | | keyboard state implementedWBoerenkamps8 days
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* | | | saveWBoerenkamps8 days
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* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps9 days
|\ \ \ \ | | |_|/ | |/| | | | | | wouter/inputSystem
| * | | last changesWBoerenkamps9 days
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| * | | mege with masterWBoerenkamps9 days
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| | * | | implemented feedbackheavydemon219 days
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| | * | | make formatheavydemon219 days
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| | * | | adjusted aspect ratioheavydemon219 days
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| | * | | Merge branch 'master' into niels/remove_singletonheavydemon219 days
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| | * | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2110 days
| | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| | * | | | made sdlcontext not a singleton anymoreheavydemon2112 days
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| | * | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | | | `make format`wouter/gameloopLoek Le Blansch9 days
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| * | | | | WIP fix LoopTimerManagerLoek Le Blansch9 days
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| * | | | | feedback but error after conflictWBoerenkamps9 days
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| | * | | | Implemented feedbackmax-0019 days
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| | * | | | Clarified 0.75fmax-0019 days
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| | * | | | Make formatmax-0019 days
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| | * | | | Corrected constexprmax-0019 days
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| | * | | | Merge remote-tracking branch 'origin/master' into max/AImax-0019 days
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| | | * | | | add SaveManager to LoopManagerLoek Le Blansch10 days
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| | | * | | | merge masterLoek Le Blansch10 days
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| | | | * \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch10 days
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