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Commit message (Collapse)AuthorAge
* Merge branch 'niels/game' of github.com:lonkaars/crepeLoek Le Blansch4 days
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| * improved missile spawn locationheavydemon214 days
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* | fix zapper spawn rangeLoek Le Blansch4 days
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* calm down playerLoek Le Blansch4 days
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* Bug fix: Back button not vissibleMax-0014 days
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* Fixed bug: Sprites less pixelyMax-0014 days
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* Fixed bug WouterMax-0014 days
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* Merge remote-tracking branch 'origin/master' into niels/gameheavydemon214 days
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| * Spawn more enemies when game is furtherMax-0015 days
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| * Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2Max-0015 days
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| | * Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps5 days
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| | * | balance changesWBoerenkamps5 days
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| | * | make formatWBoerenkamps5 days
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| | * | removed iostreamWBoerenkamps5 days
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| | * | animation working + removed bullet colliding with dead enemiesWBoerenkamps5 days
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| | * | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps5 days
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| | * | | added to config enemy_pool_maxWBoerenkamps5 days
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| | * | | balance changesWBoerenkamps5 days
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| | * | | changed bullet colorWBoerenkamps6 days
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| | * | | decreased bulletWBoerenkamps6 days
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| | * | | make formatWBoerenkamps6 days
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| | * | | cleanupWBoerenkamps6 days
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| | * | | enemy death workingWBoerenkamps6 days
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| | * | | make formatWBoerenkamps6 days
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| | * | | fixed some player featuresWBoerenkamps6 days
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| | * | | removed player spawn battleWBoerenkamps6 days
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| | * | | removed iostreamWBoerenkamps6 days
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| | * | | removed unnecesary config optionWBoerenkamps6 days
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| | * | | workers during normal sequence workingWBoerenkamps6 days
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* | | | | make formatheavydemon214 days
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* | | | | tiny adjustments for preview sceneheavydemon214 days
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* | | | | Merge branch 'master' into niels/gameheavydemon214 days
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| * | | | Bug fixesMax-0015 days
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| * | | | Implemented ShopMax-0015 days
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| * | | | Fixed ParalaxMax-0015 days
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* | | | added boundaries to preview sceneheavydemon214 days
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* | | | moved if statementheavydemon215 days
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* | | | missile solution, cannot find @max issueheavydemon215 days
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* | | Merge remote-tracking branch 'origin/master' into max/game2Max-0015 days
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| * | | make formatheavydemon215 days
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| * | | adjsuted includes so that it has <> and notheavydemon215 days
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| * | | Merge branch 'master' into niels/gameheavydemon215 days
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| * | | | alers scripts and quitscript with ESC keyheavydemon215 days
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* | | | Make formatMax-0015 days
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* | | | Fixed issue that Player is lifted up when any key is pressedMax-0015 days
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* | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR5 days
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| * | Modified wall fragments velocity of StartSubSceneMax-0015 days
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| * | improve player responsivenessLoek Le Blansch6 days
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* | added optional replay and added black backgroundJAROWMR5 days
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* | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR5 days
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