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* Fix: Made player much more responsiveMax-00137 hours
* Fix: Player and NPS do not collide anymoreMax-00137 hours
* Fix: Invert both body and head of NPC spriteMax-00137 hours
* Fix: Set camera background to blackMax-00137 hours
* Fix: Set fixed backgroundMax-00137 hours
* Bug fix: Back button not vissibleMax-00138 hours
* Fixed bug: Sprites less pixelyMax-00138 hours
* Fixed bug WouterMax-00138 hours
* Merge remote-tracking branch 'origin/master' into niels/gameheavydemon212 days
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| * Spawn more enemies when game is furtherMax-0012 days
| * Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2Max-0012 days
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| | * Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...WBoerenkamps2 days
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| | * | balance changesWBoerenkamps2 days
| | * | make formatWBoerenkamps3 days
| | * | removed iostreamWBoerenkamps3 days
| | * | animation working + removed bullet colliding with dead enemiesWBoerenkamps3 days
| | * | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i...WBoerenkamps3 days
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| | * | | added to config enemy_pool_maxWBoerenkamps3 days
| | * | | balance changesWBoerenkamps3 days
| | * | | changed bullet colorWBoerenkamps3 days
| | * | | decreased bulletWBoerenkamps3 days
| | * | | make formatWBoerenkamps3 days
| | * | | cleanupWBoerenkamps3 days
| | * | | enemy death workingWBoerenkamps3 days
| | * | | make formatWBoerenkamps3 days
| | * | | fixed some player featuresWBoerenkamps3 days
| | * | | removed player spawn battleWBoerenkamps3 days
| | * | | removed iostreamWBoerenkamps3 days
| | * | | removed unnecesary config optionWBoerenkamps3 days
| | * | | workers during normal sequence workingWBoerenkamps3 days
* | | | | make formatheavydemon212 days
* | | | | tiny adjustments for preview sceneheavydemon212 days
* | | | | Merge branch 'master' into niels/gameheavydemon212 days
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| * | | | Bug fixesMax-0012 days
| * | | | Implemented ShopMax-0012 days
| * | | | Fixed ParalaxMax-0012 days
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* | | | added boundaries to preview sceneheavydemon212 days
* | | | moved if statementheavydemon212 days
* | | | missile solution, cannot find @max issueheavydemon212 days
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* | | Merge remote-tracking branch 'origin/master' into max/game2Max-0012 days
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| * | | make formatheavydemon212 days
| * | | adjsuted includes so that it has <> and notheavydemon212 days
| * | | Merge branch 'master' into niels/gameheavydemon212 days
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| * | | | alers scripts and quitscript with ESC keyheavydemon213 days
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* | | | Make formatMax-0012 days
* | | | Fixed issue that Player is lifted up when any key is pressedMax-0012 days
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* | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/gameJAROWMR3 days
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| * | Modified wall fragments velocity of StartSubSceneMax-0013 days
| * | improve player responsivenessLoek Le Blansch3 days
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* | added optional replay and added black backgroundJAROWMR3 days