| Commit message (Expand) | Author | Age |
* | animation working + removed bullet colliding with dead enemies | WBoerenkamps | 2025-01-10 |
* | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-i... | WBoerenkamps | 2025-01-10 |
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| * | improve player responsiveness | Loek Le Blansch | 2025-01-09 |
* | | balance changes | WBoerenkamps | 2025-01-10 |
* | | cleanup | WBoerenkamps | 2025-01-09 |
* | | fixed some player features | WBoerenkamps | 2025-01-09 |
* | | removed player spawn battle | WBoerenkamps | 2025-01-09 |
* | | workers during normal sequence working | WBoerenkamps | 2025-01-09 |
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* | Merge remote-tracking branch 'origin/master' into max/game2 | Max-001 | 2025-01-08 |
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| * | fixed angular dt | WBoerenkamps | 2025-01-08 |
* | | Added check to not walk if velocity is 0 | Max-001 | 2025-01-08 |
* | | Do not move player if x velocity is 0 | Max-001 | 2025-01-08 |
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* | `make format` | Loek Le Blansch | 2025-01-08 |
* | Merge branch 'niels/game' of github.com:lonkaars/crepe into niels/game | heavydemon21 | 2025-01-08 |
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| * | removed p | WBoerenkamps | 2025-01-08 |
* | | Merge branch 'master' into niels/game | heavydemon21 | 2025-01-08 |
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| * | Fixed end window | Max-001 | 2025-01-08 |
* | | start of extra features and restored player functions | WBoerenkamps | 2025-01-08 |
* | | make format | WBoerenkamps | 2025-01-08 |
* | | pooling fix | WBoerenkamps | 2025-01-08 |
* | | enemy sequence working | WBoerenkamps | 2025-01-08 |
* | | enemy death working | WBoerenkamps | 2025-01-08 |
* | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI | WBoerenkamps | 2025-01-08 |
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| * | Make format | Max-001 | 2025-01-08 |
| * | merged | JAROWMR | 2025-01-07 |
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| | * | Set volumes | Max-001 | 2025-01-06 |
| | * | Added more audio | Max-001 | 2025-01-06 |
| | * | Added footstep sound | Max-001 | 2025-01-06 |
| * | | fixed coins and improved coin | JAROWMR | 2025-01-07 |
| * | | coins use events | JAROWMR | 2025-01-07 |
| * | | added end game | JAROWMR | 2025-01-07 |
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* | | player bullet working | WBoerenkamps | 2025-01-08 |
* | | enemy spawn working + enemy shooting | WBoerenkamps | 2025-01-08 |
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* | Added dt | Max-001 | 2025-01-06 |
* | Added dt | Max-001 | 2025-01-06 |
* | Paralax stops when player stops | Max-001 | 2025-01-06 |
* | Improved Player speed and velocity | Max-001 | 2025-01-06 |
* | Added Player params to Config | Max-001 | 2024-12-29 |
* | Improved stop sprite | Max-001 | 2024-12-29 |
* | Re-implemented player end | Max-001 | 2024-12-24 |
* | Moved EndGameScript to Player | Max-001 | 2024-12-24 |
* | Added EndGameScript | Max-001 | 2024-12-24 |
* | Added collision animations | Max-001 | 2024-12-24 |
* | Make format | Max-001 | 2024-12-24 |
* | Implemented particle emmitters | Max-001 | 2024-12-24 |
* | Added correct animations | Max-001 | 2024-12-24 |
* | Added correct colliders | Max-001 | 2024-12-24 |
* | Moved Player files to seperate folder | Max-001 | 2024-12-24 |
* | Moved Player files to seperate folder | Max-001 | 2024-12-24 |