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| | * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps10 days
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| | * \ \ \ \ \ Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps10 days
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| | * | | | | | | changed some function namesWBoerenkamps10 days
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| | * | | | | | | make formatWBoerenkamps11 days
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| | * | | | | | | added scaled fixed delta timeWBoerenkamps11 days
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| | * | | | | | | removed commentsWBoerenkamps12 days
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| | * | | | | | | added line breakWBoerenkamps12 days
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| | * | | | | | | removed duplicate dispatchWBoerenkamps12 days
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| | * | | | | | | make formatWBoerenkamps12 days
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| | * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps12 days
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| | * | | | | | | | more doxygen changesWBoerenkamps12 days
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| | * | | | | | | | changed looptimerManager doxygenWBoerenkamps12 days
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| | * | | | | | | | added loopTimer and eventManager to mediator and removed the singletonsWBoerenkamps12 days
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| | * | | | | | | | gameloop test workingWBoerenkamps2024-12-05
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| | * | | | | | | | saveWBoerenkamps2024-12-05
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| | * | | | | | | | saveWBoerenkamps2024-12-05
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| | * | | | | | | | make formatWBoerenkamps2024-12-05
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| | * | | | | | | | changed time back to 1 secondWBoerenkamps2024-12-05
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| | * | | | | | | | added loopTimer to mediator and fixed update loopWBoerenkamps2024-12-05
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| | * | | | | | | | | testsWBoerenkamps2024-12-04
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| | * | | | | | | | | gameloop testsWBoerenkamps2024-12-04
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| | * | | | | | | | | testWBoerenkamps2024-12-04
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| | * | | | | | | | | merge 2 gameloop branchesWBoerenkamps2024-12-04
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| | | * | | | | | | | | looptimer no singletonWBoerenkamps2024-12-04
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| | * | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-01
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| | * | | | | | | | | | | removed gameloop exampleWBoerenkamps2024-11-27
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| | * | | | | | | | | | | loopTimer testsWBoerenkamps2024-11-24
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| | * | | | | | | | | | | start of testsWBoerenkamps2024-11-24
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| | * | | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-11-24
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| | * | | | | | | | | | | | fps counter functionalityWBoerenkamps2024-11-24
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| | | | | | | | | | | * | | make formatheavydemon218 days
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| | | | | | | | | | | * | | include order fixedheavydemon218 days
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| | | | | | | | | | | * | | make formatheavydemon218 days
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| | | | | | | | | | | * | | forget includesheavydemon218 days
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| | | | | | | | | | | * | | Merge branch 'master' into niels/UIheavydemon218 days
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| * | | | | | | | | | | | | `make format`Loek Le Blansch8 days
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| * | | | | | | | | | | | | fix testsLoek Le Blansch8 days
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| * | | | | | | | | | | | | removed Texture from profilingheavydemon218 days
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| * | | | | | | | | | | | | implemented feedback on testheavydemon218 days
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| * | | | | | | | | | | | | reverted to masterheavydemon218 days
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| * | | | | | | | | | | | | implemented feedbackheavydemon218 days
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| * | | | | | | | | | | | | make formatheavydemon218 days
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| * | | | | | | | | | | | | adjusted aspect ratioheavydemon218 days
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| * | | | | | | | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon218 days
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| * | | | | | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon219 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | | | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2110 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | | | | | | | | | | made sdlcontext not a singleton anymoreheavydemon2111 days
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| * | | | | | | | | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon2111 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| | | | | | | | | | | * | | make formatheavydemon218 days
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| | | | | | | | | | | * | | updated the code so that get_events() calculates pixel units to game unitsheavydemon218 days
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