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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 10:54:52 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 10:54:52 +0100 |
commit | 1e72559664cb7cc68c1c404f1709d679d35a66e2 (patch) | |
tree | ecabc2a75eb637a0976f8b7e20008149accbe1c2 | |
parent | 7d1f3b90a5d640e4ae23d6ff8f0bf1bf35b6e4cb (diff) |
test
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 14e68c2..4a6d2cd 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -59,13 +59,8 @@ void LoopManager::loop() { void LoopManager::setup() { this->game_running = true; -<<<<<<< HEAD - LoopTimer::get_instance().start(); - LoopTimer::get_instance().set_target_fps(200); -======= this->loop_timer->start(); this->loop_timer->set_fps(60); ->>>>>>> wouter/gameloop-improvements } void LoopManager::render() { |